a bit of stuff, time to add spirv-link into this project

This commit is contained in:
2026-02-23 01:42:17 +02:00
parent c00ecf4081
commit 003106a4d7
48 changed files with 626 additions and 752 deletions

View File

@@ -3,6 +3,7 @@
#include "ld.h"
#define EXTERNAL "../../external/"
ADD_DEPENDENCY_BUILD_FILE(cfg, "../../buildcfg.cpp");
#define FUNNYSTDLIB EXTERNAL"funnystdlib/"
ADD_DEPENDENCY_BUILD_FILE(tier0, FUNNYSTDLIB"tier0/build.cpp");
ADD_DEPENDENCY_BUILD_FILE(tier1, FUNNYSTDLIB"tier1/build.cpp");
@@ -15,12 +16,19 @@ DECLARE_BUILD_STAGE(Client)
compileProject.m_szName = "client";
compileProject.files = {
"game.cpp",
"worldrender.cpp",
"baseentity.cpp",
"entitysystem.cpp",
"worldrender.cpp",
"assetmgr.cpp",
"materials.cpp",
"milmoba/materials.cpp",
"milmoba/player.cpp",
};
compileProject.includeDirectories = {
".",
"../shared",
"../../public",
FUNNYSTDLIB"public",
@@ -28,12 +36,21 @@ DECLARE_BUILD_STAGE(Client)
};
compileProject.bFPIC = true;
ldProject = ccompiler->Compile(&compileProject);
ldProject.linkType = ELINK_DYNAMIC_LIBRARY;
ldProject.libraryObjects = {
GET_PROJECT_LIBRARY(tier0, "tier0"),
};
ldProject.objects.AppendTail({GET_PROJECT_LIBRARY(tier1, "tier1")});
ldProject.objects.AppendTail({GET_PROJECT_LIBRARY(tier2, "tier2")});
if ( GET_PROJECT_VALUE(config, "static") == "true" )
{
ldProject.linkType = ELINK_STATIC_LIBRARY;
}
else
{
ldProject.linkType = ELINK_DYNAMIC_LIBRARY;
ldProject.libraryObjects = {
GET_PROJECT_LIBRARY(tier0, "tier0"),
};
ldProject.objects.AppendTail({GET_PROJECT_LIBRARY(tier1, "tier1")});
ldProject.objects.AppendTail({GET_PROJECT_LIBRARY(tier2, "tier2")});
}
if (ldProject.m_target.kernel & TARGET_KERNEL_WINDOWS_DEVICES)
{