networking i guess

This commit is contained in:
2026-02-28 21:07:44 +02:00
parent e83f7cd448
commit 03c560c2b7
68 changed files with 1348 additions and 121 deletions

View File

@@ -30,6 +30,9 @@ DECLARE_BUILD_STAGE(install_game)
filesystem2->CopyFile(szOutputDir, GET_PROJECT_OBJECT(Server, "server"));
filesystem2->CopyFile(szOutputDir, GET_PROJECT_OBJECT(Client, "client"));
}
if ( GET_PROJECT_VALUE(config, "steam") == "true" ) {
filesystem2->CopyFile(szOutputDir, EXTERNAL"steamworks/redistributable_bin/linux64/libsteam_api.so");
}
filesystem2->CopyFile(szOutputDir, GET_PROJECT_OBJECT(launcher, "launcher"));
filesystem2->CopyDirectory(CUtlString("%s/core/",szOutputDir.GetString()), "funnyassets/models");
filesystem2->CopyDirectory(CUtlString("%s/core/",szOutputDir.GetString()), "funnyassets/meshes");