networking i guess

This commit is contained in:
2026-02-28 21:07:44 +02:00
parent e83f7cd448
commit 03c560c2b7
68 changed files with 1348 additions and 121 deletions

View File

@@ -1,17 +1,21 @@
#include "baseentity.h"
#include "worldrender.h"
#include "game.h"
#include "assetmgr.h"
#ifndef MILMOBA_PLAYER_H
#define MILMOBA_PLAYER_H
#include "basemodelentity.h"
class C_MOBAPlayer: public C_BaseEntity
class C_MOBAPlayer: public C_BaseModelEntity
{
public:
DECLARE_CLASS(C_MOBAPlayer, C_BaseEntity)
DECLARE_CLASS(C_MOBAPlayer, C_BaseModelEntity);
DECLARE_DATADESC();
DECLARE_CLIENTCLASS()
virtual void Precache ( void ) override;
virtual void Spawn( void ) override;
virtual void Think( float fDelta );
void Think( float fDelta );
FunnyModel_t *pModel;
float m_fTimer;
};
#endif