networking i guess
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12
game/server/basemodelentity.h
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12
game/server/basemodelentity.h
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#ifndef BASE_MODEL_ENTITY_H
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#define BASE_MODEL_ENTITY_H
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#include "baseentity.h"
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class CBaseModelEntity: public CBaseEntity
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{
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public:
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DECLARE_CLASS(CBaseModelEntity, CBaseEntity);
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};
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#endif
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