networking i guess
This commit is contained in:
26
game/server/milmoba/player.cpp
Normal file
26
game/server/milmoba/player.cpp
Normal file
@@ -0,0 +1,26 @@
|
||||
#include "player.h"
|
||||
#include "game.h"
|
||||
|
||||
|
||||
|
||||
void CMOBAPlayer::Spawn()
|
||||
{
|
||||
SetThink(Think);
|
||||
};
|
||||
|
||||
void CMOBAPlayer::Think( float fDelta )
|
||||
{
|
||||
m_fTimer = g_pEngineVars->m_fTime;
|
||||
SetAbsOrigin({m_fTimer,0,0});
|
||||
};
|
||||
|
||||
LINK_ENTITY_TO_CLASS(player, CMOBAPlayer)
|
||||
|
||||
BEGIN_DATADESC(CMOBAPlayer)
|
||||
END_DATADESC()
|
||||
|
||||
IMPLEMENT_SEND_DT(CMOBAPlayer)
|
||||
NetPropFloat(m_fTimer)
|
||||
END_SEND_DT()
|
||||
|
||||
IMPLEMENT_EMPTY_RECV_DT(CMOBAPlayer)
|
||||
Reference in New Issue
Block a user