networking i guess

This commit is contained in:
2026-02-28 21:07:44 +02:00
parent e83f7cd448
commit 03c560c2b7
68 changed files with 1348 additions and 121 deletions

View File

@@ -2,10 +2,7 @@
#include "tier1/utlvector.h"
#include "vulkan_state.h"
#include "shaderparser.h"
CVkShader::~CVkShader()
{
}
void CVkShader::AddLayout( int iIndex, int iStride )
{
VkVertexInputBindingDescription layout = {};
@@ -208,12 +205,7 @@ void CVkShader::Build()
vkCreateGraphicsPipelines(m_hDevice, NULL, 1, &createInfo, NULL, &m_hPipeline);
}
uint32_t CVkShader::PSGetResourceByName( const char *szName )
{
}
uint32_t CVkShader::VSGetResourceByName( const char *szName )
uint32_t CVkShader::GetResourceByName( const char *szName )
{
}