networking i guess
This commit is contained in:
@@ -2,7 +2,17 @@
|
||||
#define ENGINE_BRIDGE_H
|
||||
|
||||
#include "gamesystem.h"
|
||||
#include "networkbase.h"
|
||||
|
||||
struct EngineConsts_t
|
||||
{
|
||||
bool m_bIsDedicated;
|
||||
bool m_bIsSteam;
|
||||
INetworkBase *(*LaunchLocalBridge)(uint16_t uPort);
|
||||
INetworkBase *(*LaunchServer)(uint16_t uPort);
|
||||
INetworkBase *(*ConnectLocalBridge)(uint16_t uPort);
|
||||
INetworkBase *(*ConnectSteamServer)(uint64_t uServer, uint16_t uPort);
|
||||
};
|
||||
abstract_class IEngineBridge: public IGameSystem
|
||||
{
|
||||
public:
|
||||
|
||||
Reference in New Issue
Block a user