added main menus, improved shading

This commit is contained in:
2025-07-18 20:37:52 +03:00
parent dddf1b5881
commit 070c3ff309
45 changed files with 859 additions and 271 deletions

View File

@@ -47,7 +47,12 @@ void CBrushEntity::Think( float fDelta )
};
void CBrushEntity::Sync( void *pData, uint32_t nDataSize )
void CBrushEntity::SendToServer()
{
};
void CBrushEntity::RecieveFromServer( void *pData, uint32_t nDataSize )
{
};
@@ -149,6 +154,9 @@ void CBrushRendering::Init()
void CBrushRendering::Frame( float fDelta )
{
g_BrushPipeline->BindData(0, IRenderer::GetCameraMatrix(), 0);
g_BrushPipeline->PushBindings();
IRenderer::ResetState();
IRenderer::SetDepthMode(DEPTH_MODE_LESS);
IRenderer::BindPipeline(g_BrushPipeline);
@@ -160,8 +168,6 @@ void CBrushRendering::Frame( float fDelta )
} constants;
glm_mat4_identity(constants.i);
IRenderer::SetConstants(sizeof(constants), &constants);
IRenderer::BindData(0, IRenderer::GetCameraMatrix(), 0);
IRenderer::PushBindings();
for (auto &v: g_BrushVertices)
{
IRenderer::Draw(v, 0);