added main menus, improved shading

This commit is contained in:
2025-07-18 20:37:52 +03:00
parent dddf1b5881
commit 070c3ff309
45 changed files with 859 additions and 271 deletions

View File

@@ -115,11 +115,12 @@ void CMeshRendering::Init()
void CMeshRendering::Frame( float fDelta )
{
g_MeshPipeline->BindData(0, IRenderer::GetCameraMatrix(), 0);
g_MeshPipeline->PushBindings();
IRenderer::ResetState();
IRenderer::SetDepthMode(DEPTH_MODE_LESS);
IRenderer::BindPipeline(g_MeshPipeline);
IRenderer::BindData(0, IRenderer::GetCameraMatrix(), 0);
IRenderer::PushBindings();
for (auto &v: g_meshes)
{
CMeshInstance *pMesh = (CMeshInstance*)v;