added main menus, improved shading
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@@ -61,7 +61,12 @@ void CPlayerStart::RoundStart(IIClient *pClient)
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pClient->pBasePlayer = pOwningPlayer;
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};
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void CPlayerStart::Sync( void *pData, uint32_t nDataSize )
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void CPlayerStart::SendToServer()
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{
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};
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void CPlayerStart::RecieveFromServer( void *pData, uint32_t nDataSize )
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{
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};
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