added main menus, improved shading
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@@ -10,17 +10,21 @@ public:
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CFGUI_Label();
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~CFGUI_Label();
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CUtlString m_szText;
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float m_fLabelColor[3];
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void SetFont( CUtlString font );
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void SetColor( float r, float g, float b );
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void SetLabel( CUtlString text );
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void SetLabelSize( uint32_t nSize );
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void SetGlyphSize( uint32_t nSize );
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void SetGlyphSize( uint32_t nSizeX, uint32_t nSizeY );
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virtual void Event( FGUI_Event_t event ) override;
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virtual void Draw() override;
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virtual void Frame() override;
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private:
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CUtlString m_szText;
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float m_fLabelColor[3];
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float m_fGlyphScale[2] = {1,1};
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CFont *m_pFont;
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};
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