added keybind
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game/shared/boneanimation.cpp
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game/shared/boneanimation.cpp
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15
game/shared/boneanimation.h
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15
game/shared/boneanimation.h
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#ifndef BONE_ANIMATION_H
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#define BONE_ANIMATION_H
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class CBones
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{
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};
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class CBoneAnimator
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{
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public:
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virtual CBones *CreateBones();
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};
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#endif
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@@ -3,7 +3,7 @@
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#include "stdint.h"
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#include <arpa/inet.h>
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#include "tier0/network.h"
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class CNetworkUInt32
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{
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