networking fixes

This commit is contained in:
2026-03-08 18:57:00 +02:00
parent 1a2a353e03
commit 321a2f31a9
13 changed files with 130 additions and 19 deletions

View File

@@ -162,12 +162,11 @@ void NET_ProcessPacket( INetworkBase *pBase )
if (g_pCurrentConnection)
g_pCurrentConnection->SendPacket({&stLocalEntity, sizeof(stLocalEntity), 0, PACKET_MUST_ARRIVE});
}
return;
break;
case MESSAGE_ENTITY_DATA_SYNC:
EntitySystem()->NetRecvPacket(&packet);
pBase->RecievePacket();
break;
default:
pBase->RecievePacket();
break;
}
pBase->RecievePacket();
@@ -208,7 +207,7 @@ void CFunnyGameBridge::Frame( float fDelta )
if (g_pCurrentConnection)
{
g_pPhysicsWorld->Frame(fTickRate);
EntitySystem()->Think();
EntitySystem()->Think(fTickRate);
EntitySystem()->NetSendThink(g_pCurrentConnection);
}
}