no engine anymore

This commit is contained in:
2025-07-30 23:53:26 +03:00
parent 8a29e6b86f
commit 395ced9e28
159 changed files with 2767 additions and 9484 deletions

View File

@@ -54,12 +54,12 @@ extern "C" void Preinit()
{
if (bStaticBuild)
{
IFileSystem2::MakeDirectory(CUtlString("%s/bin", szOutputDir.GetString()));
IFileSystem2::CopyFile(CUtlString("%s/bin", szOutputDir.GetString()), steam_lib);
filesystem2->MakeDirectory(CUtlString("%s/bin", szOutputDir.GetString()));
filesystem2->CopyFile(CUtlString("%s/bin", szOutputDir.GetString()), steam_lib);
} else
{
IFileSystem2::MakeDirectory(CUtlString("%s/bin", szOutputDir.GetString()));
IFileSystem2::CopyFile(CUtlString("%s/bin", szOutputDir.GetString()), steam_lib);
filesystem2->MakeDirectory(CUtlString("%s/bin", szOutputDir.GetString()));
filesystem2->CopyFile(CUtlString("%s/bin", szOutputDir.GetString()), steam_lib);
}
}
};
@@ -72,8 +72,6 @@ CUtlString client_lib;
#include "tier0/__build.cpp"
#include "tier1/__build.cpp"
#include "fgui/__build.cpp"
#include "game/server/__build.cpp"
#include "game/client/__build.cpp"