no engine anymore
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25
funnyassets/gfx_shaders/shader_base.slang
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25
funnyassets/gfx_shaders/shader_base.slang
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#ifndef SHADER_BASE_SLANG
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#define SHADER_BASE_SLANG
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/*
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* I hope you are not looking at these war crimes.
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* They are truly horrible crimes.
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* Don't even try to understand what the fuck is happening here.
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*/
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#define DECLARE_TEXTURES(n) \
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[[vk::binding(n)]] \
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Sampler2D g_textures[]; \
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float4 SampleTexture(uint32_t binding, float2 uv) { return g_textures[binding].Sample(uv); };
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#define DECLARE_CBUFFER(b) [[vk::binding(b)]] cbuffer cbuffer_##b
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#define DECLARE_DATA(b, r) [[vk::binding(b)]] r
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#define DECLARE_CONSTANTS [[vk::push_constant]] cbuffer cbuffer_constants
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#define FIX_VERTEX_POSITION(x)
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#endif
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