no engine anymore

This commit is contained in:
2025-07-30 23:53:26 +03:00
parent 8a29e6b86f
commit 395ced9e28
159 changed files with 2767 additions and 9484 deletions

View File

@@ -5,35 +5,32 @@
#include "tier1/commandline.h"
CUtlVector<CUtlString> client_CompiledFiles = {
"game/client/milmoba/player.cpp",
"game/client/milmoba/mainmenu.cpp",
};
int client_build()
DECLARE_BUILD_STAGE(client)
{
CCProject compileProject = {};
CLDProject ldProject = {};
CProject_t compileProject = {};
LinkProject_t ldProject = {};
compileProject.m_szName = "client";
compileProject.files = client_CompiledFiles;
compileProject.includeDirectories = all_IncludeDirectories;
compileProject.bFPIC = true;
ldProject = compileProject.Compile();
ldProject = ccompiler->Compile(&compileProject);
if (bStaticBuild)
ldProject.linkType = ELINK_STATIC_LIBRARY;
else
ldProject.linkType = ELINK_DYNAMIC_LIBRARY;
CUtlString outputProject = ldProject.Link();
CUtlString outputProject = linker->Link(&ldProject);
if (!bStaticBuild)
{
IFileSystem2::MakeDirectory(CUtlString("%s/funnygame/bin",szOutputDir.GetString()));
IFileSystem2::CopyFile(CUtlString("%s/funnygame/bin", szOutputDir.GetString()), outputProject);
filesystem2->MakeDirectory(CUtlString("%s/funnygame/bin",szOutputDir.GetString()));
filesystem2->CopyFile(CUtlString("%s/funnygame/bin", szOutputDir.GetString()), outputProject);
} else {
client_lib = outputProject;
}
return 0;
};
DECLARE_BUILD_STAGE(client, client_build);

View File

@@ -2,7 +2,7 @@
#include "fgui/label.h"
#include "fgui/rect.h"
#include "fgui/widget.h"
#include "interface.h"
#include "tier1/interface.h"
class CMOBAMainMenuGUI: public CFGUI_Widget
{