no engine anymore
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26
public/funnyformat.h
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26
public/funnyformat.h
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#ifndef FUNNY_FORMAT_H
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#define FUNNY_FORMAT_H
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#include "tier0/platform.h"
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#include "ifilesystem.h"
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#include "tier1/utlvector.h"
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struct FunnyFormatParameter_t
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{
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const char *szName;
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uint32_t nDataSize;
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void *pData;
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};
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struct FunnyFormatData_t
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{
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};
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abstract_class IFunnyFormatManager
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{
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public:
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virtual FunnyFormatData_t ReadFile( IFileHandle *pHandle ) = 0;
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virtual void WriteFile( IFileHandle *pHandle, FunnyFormatData_t data ) = 0;
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};
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#endif
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