no engine anymore

This commit is contained in:
2025-07-30 23:53:26 +03:00
parent 8a29e6b86f
commit 395ced9e28
159 changed files with 2767 additions and 9484 deletions

View File

@@ -11,31 +11,30 @@ CUtlVector<CUtlString> tier0_CompiledFiles = {
"tier0/network.cpp",
};
int tier0_build()
DECLARE_BUILD_STAGE(tier0)
{
CCProject compileProject = {};
CLDProject ldProject = {};
CProject_t compileProject = {};
LinkProject_t ldProject = {};
compileProject.m_szName = "tier0";
compileProject.files = tier0_CompiledFiles;
compileProject.includeDirectories = all_IncludeDirectories;
compileProject.bFPIC = true;
ldProject = compileProject.Compile();
ldProject = ccompiler->Compile(&compileProject);
if (bStaticBuild)
ldProject.linkType = ELINK_STATIC_LIBRARY;
else
ldProject.linkType = ELINK_DYNAMIC_LIBRARY;
CUtlString outputProject = ldProject.Link();
CUtlString outputProject = linker->Link(&ldProject);
if (!bStaticBuild)
{
IFileSystem2::MakeDirectory(CUtlString("%s/bin",szOutputDir.GetString()));
IFileSystem2::CopyFile(CUtlString("%s/bin", szOutputDir.GetString()), outputProject);
filesystem2->MakeDirectory(CUtlString("%s/bin",szOutputDir.GetString()));
filesystem2->CopyFile(CUtlString("%s/bin", szOutputDir.GetString()), outputProject);
} else {
tier0_lib = outputProject;
}
return 0;
};
DECLARE_BUILD_STAGE(tier0, tier0_build);