working on rendering
This commit is contained in:
17
public/materialsystem/compiledshadermgr.h
Normal file
17
public/materialsystem/compiledshadermgr.h
Normal file
@@ -0,0 +1,17 @@
|
||||
#ifndef SHADER_WRITER_H
|
||||
#define SHADER_WRITER_H
|
||||
|
||||
#include "tier1/interface.h"
|
||||
#include "shadercompiler/icompiler.h"
|
||||
|
||||
|
||||
abstract_class ICompiledShaderManager
|
||||
{
|
||||
public:
|
||||
virtual void WriteToFile( CCompiledShader *pShader, const char *szFile ) = 0;
|
||||
virtual void ReadFromFile( CCompiledShader *pShader, const char *szFile ) = 0;
|
||||
};
|
||||
|
||||
ICompiledShaderManager *CompiledShaderManager();
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user