Build system almost done

This commit is contained in:
2025-06-02 19:56:18 +03:00
parent ade32c24a6
commit 3beb7aad3b
16 changed files with 191 additions and 77 deletions

View File

@@ -1,8 +1,46 @@
#include "helper.h"
#include "public/c.h"
#include "public/ld.h"
#include "public/c.h"
#include "public/helper.h"
#include "tier0/platform.h"
#include "signal.h"
CUtlVector<CUtlString> g_CompiledFiles = {
"main.cpp",
"library/runner.cpp",
"library/helper.cpp",
"library/c.cpp",
"library/ld.cpp",
"../tier0/lib.cpp",
"../tier0/mem.cpp",
"../tier0/platform.cpp",
"../tier1/utlbuffer.cpp",
"../tier1/utlstring.cpp",
"../tier1/utlvector.cpp",
"../tier1/utlmap.cpp",
"../tier1/commandline.cpp",
};
CUtlVector<CUtlString> g_IncludeDirectories = {
"public",
"../public",
};
int build_fpc()
{
V_printf("cool\n");
CCProject compileProject = {};
CLDProject ldProject = {};
compileProject.m_szName = "fpc";
compileProject.files = g_CompiledFiles;
compileProject.includeDirectories = g_IncludeDirectories;
ldProject = compileProject.Compile();
ldProject.Link();
IFileSystem2::MakeDirectory("../build/tools");
return 0;
};
DECLARE_BUILD_STAGE(fpc, build_fpc);