improved server
This commit is contained in:
@@ -54,9 +54,6 @@ void IServer::Think( float fDelta )
|
||||
/* tickrate */
|
||||
while(g_fAccumulator>=fTickrate)
|
||||
{
|
||||
#ifdef STEAM_ENABLED
|
||||
SteamGameServer_RunCallbacks();
|
||||
#endif
|
||||
IInput::Frame();
|
||||
IConsole::Execute();
|
||||
g_fAccumulator-=fTickrate;
|
||||
@@ -66,6 +63,7 @@ void IServer::Think( float fDelta )
|
||||
entity->Sync(0, 0);
|
||||
}
|
||||
px_frame(px, fTickrate);
|
||||
INetworking::Frame();
|
||||
}
|
||||
for (auto &entity: g_entities)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user