improved server
This commit is contained in:
@@ -9,6 +9,7 @@ CUtlVector<CUtlString> launcher_CompiledFiles = {
|
||||
|
||||
int launcher_build()
|
||||
{
|
||||
IFileSystem2::MakeDirectory(CUtlString("%s/bin",szOutputDir.GetString()));
|
||||
CCProject compileProject = {};
|
||||
CLDProject ldProject = {};
|
||||
|
||||
@@ -52,6 +53,8 @@ int launcher_build()
|
||||
ldProject.objects.AppendTail((CObject){"external/windows/libdbghelp.a"});
|
||||
ldProject.objects.AppendTail((CObject){"external/windows/libpthread.a"});
|
||||
ldProject.objects.AppendTail((CObject){"external/windows/libstdc++.a"});
|
||||
if (bSteam)
|
||||
ldProject.objects.AppendTail((CObject){"external/steamworks/redistributable_bin/win64/steam_api64.dll"});
|
||||
ldProject.libraries.AppendTail("ws2_32");
|
||||
ldProject.libraries.AppendTail("ntdll");
|
||||
ldProject.libraries.AppendTail("userenv");
|
||||
@@ -70,7 +73,6 @@ int launcher_build()
|
||||
};
|
||||
|
||||
CUtlString outputProject = ldProject.Link();
|
||||
IFileSystem2::MakeDirectory(CUtlString("%s/bin",szOutputDir.GetString()));
|
||||
IFileSystem2::CopyFile(CUtlString("%s/bin/funnygame", szOutputDir.GetString()), outputProject);
|
||||
|
||||
return 0;
|
||||
|
||||
Reference in New Issue
Block a user