Shader linking i guess

This commit is contained in:
2026-04-12 14:52:33 +03:00
parent 79ceac1005
commit 457b455042
38 changed files with 12534 additions and 114 deletions

View File

@@ -1,8 +1,8 @@
#include "macros.hlsl"
BRDF
CALLABLE
{
float4 brdfMain()
float4 CallableMain()
{
return float4(1);
}