Shader linking i guess
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10
funnyassets/shaders/funny_shared.hlsl
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10
funnyassets/shaders/funny_shared.hlsl
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#ifndef FUNNY_SHARED_HLSL
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#define FUNNY_SHARED_HLSL
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struct FunnyShaderInput_t
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{
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uint m_uInstance;
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float2 m_vTexcoord;
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}
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#endif
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