Shader linking i guess
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27
game/server/light.h
Normal file
27
game/server/light.h
Normal file
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#ifndef LIGHT_H
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#define LIGHT_H
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#include "pointentity.h"
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#include "../shared/light.h"
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class CBaseLight: public CPointEntity
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{
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public:
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DECLARE_CLASS(CBaseLight, CPointEntity)
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DECLARE_DATADESC()
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DECLARE_SERVERCLASS()
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ColorAlpha m_vColor;
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float m_fBrightness;
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float m_fRadius;
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int m_eLightFlags;
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bool m_bIsEnabled;
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};
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class CPointLight: public CBaseLight
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{
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public:
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DECLARE_CLASS(CPointLight, CBaseLight);
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};
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#endif
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