Shader linking i guess
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10
game/shared/light.h
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10
game/shared/light.h
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#ifndef SHARED_LIGHT_H
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#define SHARED_LIGHT_H
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enum ELightFlags
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{
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k_ELight_Shadows = 0x1,
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k_ELight_Radiance = 0x2,
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};
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#endif
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