Shader linking i guess

This commit is contained in:
2026-04-12 14:52:33 +03:00
parent 79ceac1005
commit 457b455042
38 changed files with 12534 additions and 114 deletions

View File

@@ -9,6 +9,7 @@ ADD_DEPENDENCY_BUILD_FILE(cfg, "../buildcfg.cpp");
ADD_DEPENDENCY_BUILD_FILE(tier0, FUNNYSTDLIB"tier0/build.cpp");
ADD_DEPENDENCY_BUILD_FILE(tier1, FUNNYSTDLIB"tier1/build.cpp");
ADD_DEPENDENCY_BUILD_FILE(tier2, FUNNYSTDLIB"tier2/build.cpp");
ADD_DEPENDENCY_BUILD_FILE(gen, "vulkan/generate.build.cpp");
CUtlVector<CUtlString> MaterialSystem_CompiledFiles = {
"materialsystem.cpp",
@@ -22,8 +23,11 @@ CUtlVector<CUtlString> RenderContextVulkan_CompiledFiles = {
"vulkan/rendercommandlist.cpp",
"vulkan/material.cpp",
"vulkan/shader.cpp",
"vulkan/rtshader.cpp",
"vulkan/utils.cpp",
"vulkan/vma.cpp",
"vulkan/rtlinker.cpp",
"vulkan/rtlinker_gen.cpp",
"vulkan/commands/draw.cpp",
"vulkan/commands/transfer.cpp",
"vulkan/commands/base.cpp",