Shader linking i guess
This commit is contained in:
@@ -23,7 +23,7 @@ static const char *s_vkDeviceExtensions[] = {
|
||||
#undef REQUIRED_EXTENSION
|
||||
#undef OPTIONAL_EXTENSION
|
||||
|
||||
SupportedVulkanExtensions_t g_vkAvailableExtensions;
|
||||
SupportedVulkanExtensions_t g_vkAvailableExtensions = {};
|
||||
|
||||
|
||||
uint32_t g_iDrawFamily;
|
||||
@@ -458,7 +458,9 @@ public:
|
||||
IBuffer *CreateBufferAligned( uint32_t nSize, uint32_t nAlignment, VkBufferUsageFlags2 eUsage );
|
||||
|
||||
virtual IShader *CreateShader( const char *szName ) override;
|
||||
virtual void DestroyShader( IShader *pShader ) override;
|
||||
virtual IRayTracingShader *CreateRayShader( const char *szName ) override;
|
||||
virtual IComputeShader *CreateComputeShader( const char *szName ) override;
|
||||
virtual void DestroyShader( IBaseShader *pShader ) override;
|
||||
|
||||
virtual IMaterial *CreateMaterial( IShader *pShader ) override;
|
||||
virtual void DestroyMaterial( IMaterial *pMaterial ) override;
|
||||
@@ -593,7 +595,21 @@ IShader *CVkRenderContext::CreateShader( const char *szName )
|
||||
return pShader;
|
||||
}
|
||||
|
||||
void CVkRenderContext::DestroyShader( IShader *pShader )
|
||||
IRayTracingShader *CVkRenderContext::CreateRayShader( const char *szName )
|
||||
{
|
||||
CVkRayTracingShader *pShader = new CVkRayTracingShader();
|
||||
VkGraphicsPipelineCreateInfo stPipelineCreateInfo = {};
|
||||
ICompiledShaderManager *pCompiledShaderManager = (ICompiledShaderManager*)CreateInterface(COMPILED_SHADER_MANAGER_INTERFACE_VERSION, NULL);
|
||||
pCompiledShaderManager->ReadFromFile(&pShader->m_shader, szName);
|
||||
pShader->m_hDevice = s_vkDevice;
|
||||
return pShader;
|
||||
}
|
||||
|
||||
IComputeShader *CVkRenderContext::CreateComputeShader( const char *szName )
|
||||
{
|
||||
}
|
||||
|
||||
void CVkRenderContext::DestroyShader( IBaseShader *pShader )
|
||||
{
|
||||
delete pShader;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user