made rendering work
This commit is contained in:
@@ -1,5 +1,6 @@
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#include "commands.h"
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#include "materialsystem/imaterialsystem.h"
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#include "shadercompiler/icompiler.h"
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#include "tier0/lib.h"
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#include "tier0/platform.h"
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#include "tier1/interface.h"
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@@ -8,13 +9,13 @@
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#define VK_NO_PROTOTYPES
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#include "vulkan/vulkan_core.h"
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#include "vulkan_state.h"
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#include "igamewindow.h"
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#include "materialsystem/igamewindow.h"
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#include "libraries.h"
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#define REQUIRED_EXTENSION(ext) ext##_EXTENSION_NAME,
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#define OPTIONAL_EXTENSION(ext) ext##_EXTENSION_NAME,
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const char *g_vkDeviceExtensions[] = {
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static const char *s_vkDeviceExtensions[] = {
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#include "device_extensions.h"
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};
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#undef REQUIRED_EXTENSION
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@@ -26,23 +27,27 @@ SupportedVulkanExtensions_t g_vkAvailableExtensions;
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uint32_t g_iDrawFamily;
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uint32_t g_iPresentFamily;
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VkQueue g_vkDrawQueue;
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VkQueue g_vkPresentQueue;
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VkQueue s_vkDrawQueue;
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VkQueue s_vkPresentQueue;
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VkInstance g_vkInstance;
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VmaAllocator g_vkAllocator;
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VkPhysicalDevice g_vkPhysicalDevice;
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VkDevice g_vkDevice;
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VkSwapchainKHR g_vkSwapchain;
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VkInstance s_vkInstance;
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VmaAllocator s_vkAllocator;
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VkPhysicalDevice s_vkPhysicalDevice;
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VkDevice s_vkDevice;
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VkSwapchainKHR s_vkSwapchain;
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CUtlVector<VkFence> g_vkFences = {};
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CUtlVector<VkSemaphore> g_vkGraphicsSemaphores = {};
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CUtlVector<VkSemaphore> g_vkPresentSemaphores = {};
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CUtlVector<VkCommandPool> g_vkCommandPools = {};
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CUtlVector<IImage*> g_vkSwapchainImages = {};
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VkFormat g_vkWindowImageFormat;
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struct VulkanWindow_t
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{
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IGameWindow *m_pWindow;
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VkSurfaceKHR m_surface;
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VkSwapchainKHR m_swapchain;
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VkFormat m_eFormat;
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VkFence m_fences[FRAMES_IN_FLIGHT];
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VkSemaphore m_imageAvailable[FRAMES_IN_FLIGHT];
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VkSemaphore m_renderFinished[FRAMES_IN_FLIGHT];
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CUtlVector<IImage*> m_images;
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uint32_t m_uCurrentFrame;
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};
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CVkImage::CVkImage()
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@@ -57,7 +62,7 @@ CVkImage::CVkImage( uint32_t nWidth, uint32_t nHeight, uint32_t nDepth, EImageFo
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m_eMultisampleType = eMultisampleType;
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m_eImageType = eImageType;
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m_eFormat = eFormat;
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m_ePreferredLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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m_ePreferredLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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CreateImage(nWidth, nHeight, eFormat, eMultisampleType, eUsage);
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CreateImageView();
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}
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@@ -103,13 +108,11 @@ VkFormat CVkImage::GetImageFormat( enum EImageFormat eImageFormat )
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case IMAGE_FORMAT_RGBA8_SINT:
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return VK_FORMAT_R8G8B8A8_SINT;
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case IMAGE_FORMAT_RGBA16_SFLOAT:
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return VK_FORMAT_R16G16B16A16_SFLOAT;
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return VK_FORMAT_R16G16B16A16_SFLOAT;
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case IMAGE_FORMAT_RGBA32_SFLOAT:
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return VK_FORMAT_R32G32B32A32_SFLOAT;
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case IMAGE_FORMAT_D32_SFLOAT:
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return VK_FORMAT_D32_SFLOAT;
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case IMAGE_FORMAT_WINDOW:
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return g_vkWindowImageFormat;
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}
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}
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@@ -130,9 +133,9 @@ void CVkImage::CreateImage( uint32_t nWidth, uint32_t nHeight, EImageFormat eFor
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stCreateInfo.format = GetImageFormat(eFormat);
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stCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT;
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stAlloc.usage = VMA_MEMORY_USAGE_AUTO;
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stAlloc.usage = VMA_MEMORY_USAGE_AUTO;
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vmaCreateImage(g_vkAllocator, &stCreateInfo, &stAlloc, &m_image, &m_allocation, NULL);
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vmaCreateImage(s_vkAllocator, &stCreateInfo, &stAlloc, &m_image, &m_allocation, NULL);
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}
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void CVkImage::CreateImageView()
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@@ -151,7 +154,7 @@ void CVkImage::CreateImageView()
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stImageViewCreateInfo.subresourceRange.layerCount = 1;
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stImageViewCreateInfo.subresourceRange.levelCount = 1;
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m_range = stImageViewCreateInfo.subresourceRange;
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vkCreateImageView(g_vkDevice, &stImageViewCreateInfo, NULL, &m_imageView);
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vkCreateImageView(s_vkDevice, &stImageViewCreateInfo, NULL, &m_imageView);
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}
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void CVkImage::SetDebugName( const char *szName )
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{
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@@ -186,7 +189,7 @@ CVkBuffer::CVkBuffer( uint32_t nSize, VkBufferUsageFlags2 eUsage, uint32_t nAlig
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VkBufferCreateInfo stBufferInfo = {};
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VmaAllocationCreateInfo stAllocInfo = {};
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VkBufferDeviceAddressInfo stAddress = {};
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stUsage.sType = VK_STRUCTURE_TYPE_BUFFER_USAGE_FLAGS_2_CREATE_INFO;
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stUsage.usage = eUsage | VK_BUFFER_USAGE_2_SHADER_DEVICE_ADDRESS_BIT;
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@@ -197,12 +200,12 @@ CVkBuffer::CVkBuffer( uint32_t nSize, VkBufferUsageFlags2 eUsage, uint32_t nAlig
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stAllocInfo.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
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stAllocInfo.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
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vmaCreateBuffer(g_vkAllocator, &stBufferInfo, &stAllocInfo, &m_buffer, &m_allocation, NULL);
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vmaCreateBuffer(s_vkAllocator, &stBufferInfo, &stAllocInfo, &m_buffer, &m_allocation, NULL);
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stAddress.sType = VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO;
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stAddress.buffer = m_buffer;
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m_address = vkGetBufferDeviceAddress(g_vkDevice, &stAddress);
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m_address = vkGetBufferDeviceAddress(s_vkDevice, &stAddress);
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m_nSize = nSize;
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}
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@@ -230,13 +233,13 @@ void *CVkBuffer::Map()
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void *pData;
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pData = NULL;
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vmaMapMemory(g_vkAllocator, m_allocation, &pData);
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vmaMapMemory(s_vkAllocator, m_allocation, &pData);
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return pData;
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}
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void CVkBuffer::Unmap()
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{
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vmaUnmapMemory(g_vkAllocator, m_allocation);
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vmaUnmapMemory(s_vkAllocator, m_allocation);
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}
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uint32_t CVkBuffer::GetSize()
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@@ -249,20 +252,20 @@ public:
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virtual void Init() override;
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virtual void Frame( float fDeltaTime ) override;
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virtual void Shutdown() override;
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virtual IVertexBuffer *CreateVertexBuffer( uint32_t nSize ) override;
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virtual IIndexBuffer *CreateIndexBuffer( uint32_t nSize ) override;
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virtual IBuffer *CreateConstantBuffer( uint32_t nSize ) override;
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virtual IBuffer *CreateStorageBuffer( uint32_t nSize ) override;
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virtual void DestroyBuffer( IBuffer *pBuffer ) override;
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virtual IImage *CreateRenderTarget( uint32_t x, uint32_t y, EImageFormat eFormat, EMultisampleType eMultisampleType ) override;
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virtual IImage *CreateStorageImage( uint32_t x, uint32_t y, EImageFormat eFormat, EMultisampleType eMultisampleType ) override;
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virtual void DestroyImage( IImage *pImage ) override;
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IBuffer *CreateBuffer( uint32_t nSize, VkBufferUsageFlags2 eUsage );
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IBuffer *CreateBufferAligned( uint32_t nSize, uint32_t nAlignment, VkBufferUsageFlags2 eUsage );
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virtual IShader *CreateShader( const char *szName ) override;
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virtual void DestroyShader( IShader *pShader ) override;
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@@ -272,7 +275,7 @@ public:
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virtual IRenderCommandList *CreateCommandList() override;
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virtual void DestroyCommandList( IRenderCommandList *pCommandList ) override;
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virtual void SubmitCommandList(IRenderCommandList *pList) override;
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virtual void SetMainWindowManager( IGameWindowManager *pWindowManager ) override;
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virtual void RenderGameWindow( IGameWindow *pWindow ) override;
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@@ -284,16 +287,19 @@ private:
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VkCommandBuffer GetCommandBuffer();
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void CreateSwapchain( IGameWindow *pWindow );
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void DestroySwapchain( IGameWindow *pWindow );
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VulkanWindow_t CreateSwapchain( IGameWindow *pWindow );
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void DestroySwapchain( uint32_t uIndex );
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IGameWindowManager *m_pWindowManager;
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IVkCommandBufferManager *m_pCommandBufferManager;
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CUtlVector<VulkanWindow_t> m_renderWindows;
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};
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EXPOSE_INTERFACE(CVkRenderContext, IRenderContext, RENDER_CONTEXT_INTERFACE_VERSION);
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//-----------------------------------------------------------------------------
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// Creates vertex buffer. Wrapper over CreateBuffer
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// Creates vertex buffer. Wrapper over CreateBuffer
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//-----------------------------------------------------------------------------
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IVertexBuffer *CVkRenderContext::CreateVertexBuffer( uint32_t nSize )
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{
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@@ -301,14 +307,14 @@ IVertexBuffer *CVkRenderContext::CreateVertexBuffer( uint32_t nSize )
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}
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//-----------------------------------------------------------------------------
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// Creates index buffer. Wrapper over CreateBuffer
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// Creates index buffer. Wrapper over CreateBuffer
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//-----------------------------------------------------------------------------
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IIndexBuffer *CVkRenderContext::CreateIndexBuffer( uint32_t nSize )
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{
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return (IIndexBuffer*)CreateBuffer(nSize, VK_BUFFER_USAGE_2_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_2_STORAGE_BUFFER_BIT);
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}
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//-----------------------------------------------------------------------------
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// Creates storage buffer. Wrapper over CreateBuffer
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// Creates storage buffer. Wrapper over CreateBuffer
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//-----------------------------------------------------------------------------
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IBuffer *CVkRenderContext::CreateStorageBuffer( uint32_t nSize )
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{
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@@ -316,7 +322,7 @@ IBuffer *CVkRenderContext::CreateStorageBuffer( uint32_t nSize )
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}
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//-----------------------------------------------------------------------------
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// Creates constant buffer. Wrapper over CreateBuffer
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// Creates constant buffer. Wrapper over CreateBuffer
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//-----------------------------------------------------------------------------
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IBuffer *CVkRenderContext::CreateConstantBuffer( uint32_t nSize )
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{
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@@ -334,7 +340,7 @@ IBuffer *CVkRenderContext::CreateBuffer( uint32_t nSize, VkBufferUsageFlags2 eUs
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//-----------------------------------------------------------------------------
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// Creates vulkan buffer aligned to the nAlignment
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// Useful for everything eg: ray tracing, which requires them to be aligned
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// Useful for everything eg: ray tracing, which requires them to be aligned
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// to the groupBaseAlignment.
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//-----------------------------------------------------------------------------
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IBuffer *CVkRenderContext::CreateBufferAligned( uint32_t nSize, uint32_t nAlignment, VkBufferUsageFlags2 eUsage )
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@@ -369,33 +375,13 @@ void CVkRenderContext::DestroyImage( IImage *pImage )
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IShader *CVkRenderContext::CreateShader( const char *szName )
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{
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CCompiledShader stShader = {};
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CompiledShaderManager()->ReadFromFile(&stShader, szName);
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CVkVertexDescriptionPipelineLibrary vertexDescription = {};
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vertexDescription.AddAttribute(0, 0, VERTEX_FORMAT_XYZ32_SFLOAT, 0);
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vertexDescription.AddLayout(0, 12);
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vertexDescription.SetTopology(TOPOLOGY_MODE_TRIANGLE_LIST);
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vertexDescription.Build();
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CVkVertexTransformPipelineLibrary vertexTransform = {};
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vertexTransform.SetShader(&stShader);
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vertexTransform.Build();
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CVkPixelShaderPipelineLibrary pixelShader = {};
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pixelShader.SetShader(&stShader);
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pixelShader.Build();
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CVkPixelOutputPipelineLibrary pixelOutput = {};
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pixelOutput.AddAttachment(IMAGE_FORMAT_RGBA8_UNORM);
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pixelOutput.Build();
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CVkShader *pShader = new CVkShader();
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pShader->AddShaderLibrary(&vertexDescription);
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pShader->AddShaderLibrary(&vertexTransform);
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pShader->AddShaderLibrary(&pixelShader);
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pShader->AddShaderLibrary(&pixelOutput);
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pShader->Build();
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VkGraphicsPipelineCreateInfo stPipelineCreateInfo = {};
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ICompiledShaderManager *pCompiledShaderManager = (ICompiledShaderManager*)CreateInterface(COMPILED_SHADER_MANAGER_INTERFACE_VERSION, NULL);
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pCompiledShaderManager->ReadFromFile(&pShader->m_shader, szName);
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pShader->m_hDevice = s_vkDevice;
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return pShader;
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}
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@@ -416,7 +402,9 @@ void CVkRenderContext::DestroyMaterial( IMaterial *pMaterial )
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IRenderCommandList *CVkRenderContext::CreateCommandList()
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{
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return new CVkRenderCommandList;
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CVkRenderCommandList *pList = new CVkRenderCommandList;
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pList->m_pCommandBufferManager = m_pCommandBufferManager;
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return pList;
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}
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void CVkRenderContext::DestroyCommandList( IRenderCommandList *pCommandList )
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@@ -441,7 +429,8 @@ void CVkRenderContext::SetMainWindowManager( IGameWindowManager *pWindowManager
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void CVkRenderContext::RegisterGameWindow( IGameWindow *pWindow )
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{
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VulkanWindow_t window = CreateSwapchain(pWindow);
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m_renderWindows.AppendTail(window);
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}
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void CVkRenderContext::UnregisterGameWindow( IGameWindow *pWindow )
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@@ -463,16 +452,16 @@ void CVkRenderContext::Init()
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uint32_t nPhysicalDevicesCount;
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CUtlVector<VkPhysicalDevice> physicalDevices;
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uint32_t nNumQueueFamilies = 0;
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CUtlVector<VkQueueFamilyProperties> queueFamilyProperties;
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VkApplicationInfo stApplicationInfo = {};
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VkInstanceCreateInfo stInstanceCreateInfo = {};
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VkDeviceQueueCreateInfo stDeviceQueueCreateInfo = {};
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VkDeviceCreateInfo stDeviceCreateInfo = {};
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float fPriority = 1.0;
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r = volkInitialize();
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@@ -501,33 +490,33 @@ void CVkRenderContext::Init()
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stInstanceCreateInfo.enabledExtensionCount = enabledInstanceExtensions.GetSize();
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stInstanceCreateInfo.ppEnabledExtensionNames = enabledInstanceExtensions.GetData();
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r = vkCreateInstance(&stInstanceCreateInfo, NULL, &g_vkInstance);
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r = vkCreateInstance(&stInstanceCreateInfo, NULL, &s_vkInstance);
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VULKAN_RESULT_PRINT(r, vkCreateInstance);
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// volk requires to load instance this way
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volkLoadInstance(g_vkInstance);
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volkLoadInstance(s_vkInstance);
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// Get amount of physical devices
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r = vkEnumeratePhysicalDevices(g_vkInstance, &nPhysicalDevicesCount, NULL);
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r = vkEnumeratePhysicalDevices(s_vkInstance, &nPhysicalDevicesCount, NULL);
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VULKAN_RESULT_PRINT(r, vkEnumeratePhysicalDevices);
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physicalDevices.Resize(nPhysicalDevicesCount);
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// Read all physical devices
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r = vkEnumeratePhysicalDevices(g_vkInstance, &nPhysicalDevicesCount, physicalDevices.GetData());
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r = vkEnumeratePhysicalDevices(s_vkInstance, &nPhysicalDevicesCount, physicalDevices.GetData());
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VULKAN_RESULT_PRINT(r, vkEnumeratePhysicalDevices);
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g_vkPhysicalDevice = SelectPhysicalDevice(physicalDevices);
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s_vkPhysicalDevice = SelectPhysicalDevice(physicalDevices);
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enabledDeviceExtensions = GetDeviceExtensions();
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// Get all queues
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vkGetPhysicalDeviceQueueFamilyProperties(g_vkPhysicalDevice, &nNumQueueFamilies, NULL);
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vkGetPhysicalDeviceQueueFamilyProperties(s_vkPhysicalDevice, &nNumQueueFamilies, NULL);
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queueFamilyProperties.Resize(nNumQueueFamilies);
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uint32_t i = 0;
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vkGetPhysicalDeviceQueueFamilyProperties(g_vkPhysicalDevice, &nNumQueueFamilies, queueFamilyProperties.GetData());
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vkGetPhysicalDeviceQueueFamilyProperties(s_vkPhysicalDevice, &nNumQueueFamilies, queueFamilyProperties.GetData());
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for (auto &family: queueFamilyProperties)
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{
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@@ -544,7 +533,7 @@ void CVkRenderContext::Init()
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stDeviceQueueCreateInfo.queueCount = 1;
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stDeviceQueueCreateInfo.pQueuePriorities = &fPriority;
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stDeviceQueueCreateInfo.queueFamilyIndex = g_iDrawFamily;
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VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT gplFeatures = {};
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gplFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GRAPHICS_PIPELINE_LIBRARY_FEATURES_EXT;
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gplFeatures.graphicsPipelineLibrary = VK_TRUE;
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@@ -554,7 +543,7 @@ void CVkRenderContext::Init()
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vk13Features.pNext = &gplFeatures;
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vk13Features.synchronization2 = VK_TRUE;
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vk13Features.dynamicRendering = VK_TRUE;
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VkPhysicalDeviceVulkan12Features vk12Features = {};
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vk12Features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES;
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vk12Features.pNext = &vk13Features;
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@@ -566,132 +555,167 @@ void CVkRenderContext::Init()
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stDeviceCreateInfo.enabledExtensionCount = enabledDeviceExtensions.GetSize();
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stDeviceCreateInfo.ppEnabledExtensionNames = enabledDeviceExtensions.GetData();
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stDeviceCreateInfo.pNext = &vk12Features;
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r = vkCreateDevice(g_vkPhysicalDevice, &stDeviceCreateInfo, NULL, &g_vkDevice);
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r = vkCreateDevice(s_vkPhysicalDevice, &stDeviceCreateInfo, NULL, &s_vkDevice);
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VULKAN_RESULT_PRINT(r, vkEnumeratePhysicalDevices);
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for (auto &extension: enabledDeviceExtensions)
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V_printf("%s\n", extension);
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vkGetDeviceQueue(g_vkDevice, g_iDrawFamily, 0, &g_vkDrawQueue);
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vkGetDeviceQueue(g_vkDevice, g_iPresentFamily, 0, &g_vkPresentQueue);
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volkLoadDevice(g_vkDevice);
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vkGetDeviceQueue(s_vkDevice, g_iDrawFamily, 0, &s_vkDrawQueue);
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vkGetDeviceQueue(s_vkDevice, g_iPresentFamily, 0, &s_vkPresentQueue);
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volkLoadDevice(s_vkDevice);
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VmaAllocatorCreateInfo stAllocatorInfo = {};
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stAllocatorInfo.flags = VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT
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| VMA_ALLOCATOR_CREATE_KHR_MAINTENANCE5_BIT
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;
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stAllocatorInfo.vulkanApiVersion = VK_API_VERSION_1_4;
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stAllocatorInfo.physicalDevice = g_vkPhysicalDevice;
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stAllocatorInfo.device = g_vkDevice;
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stAllocatorInfo.instance = g_vkInstance;
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stAllocatorInfo.physicalDevice = s_vkPhysicalDevice;
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stAllocatorInfo.device = s_vkDevice;
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stAllocatorInfo.instance = s_vkInstance;
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VmaVulkanFunctions vulkanFunctions;
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vmaImportVulkanFunctionsFromVolk(&stAllocatorInfo, &vulkanFunctions);
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stAllocatorInfo.pVulkanFunctions = &vulkanFunctions;
|
||||
vmaCreateAllocator(&stAllocatorInfo, &g_vkAllocator);
|
||||
vmaCreateAllocator(&stAllocatorInfo, &s_vkAllocator);
|
||||
|
||||
VkPipelineLayoutCreateInfo stPipelineLayout = {};
|
||||
stPipelineLayout.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
||||
stPipelineLayout.flags = VK_PIPELINE_LAYOUT_CREATE_INDEPENDENT_SETS_BIT_EXT;
|
||||
vkCreatePipelineLayout(g_vkDevice, &stPipelineLayout, NULL, &g_pLibraryEmptyLayout);
|
||||
|
||||
g_vkCommandPools.Resize(g_vkSwapchainImages.GetSize());
|
||||
|
||||
for (auto &pool: g_vkCommandPools)
|
||||
{
|
||||
VkCommandPoolCreateInfo commandPoolCreateInfo = {};
|
||||
commandPoolCreateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
||||
commandPoolCreateInfo.queueFamilyIndex = g_iDrawFamily;
|
||||
commandPoolCreateInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
|
||||
vkCreateCommandPool(g_vkDevice, &commandPoolCreateInfo, NULL, &pool);
|
||||
}
|
||||
|
||||
g_pCommandBufferManager = (IVkCommandBufferManager*)CreateInterface(VULKAN_COMMAND_BUFFER_MANAGER_INTERFACE_NAME, NULL);
|
||||
g_pCommandBufferManager->Init();
|
||||
|
||||
|
||||
vkCreatePipelineLayout(s_vkDevice, &stPipelineLayout, NULL, &g_pLibraryEmptyLayout);
|
||||
|
||||
m_pCommandBufferManager = (IVkCommandBufferManager*)CreateInterface(VULKAN_COMMAND_BUFFER_MANAGER_INTERFACE_NAME, NULL);
|
||||
m_pCommandBufferManager->SetVulkanHandlers(s_vkInstance, s_vkDevice);
|
||||
m_pCommandBufferManager->Init();
|
||||
}
|
||||
|
||||
void CVkRenderContext::Frame( float fDeltaTime )
|
||||
{
|
||||
/*
|
||||
CVkBlitCommand *pBlitCommand = NULL;
|
||||
if (m_pOutputImage)
|
||||
|
||||
uint32_t i;
|
||||
CUtlVector<VkFence> fences = {};
|
||||
CUtlVector<VkSemaphore> imageReady = {};
|
||||
CUtlVector<VkSemaphore> renderFinish = {};
|
||||
CUtlVector<VkSwapchainKHR> swapchains = {};
|
||||
CUtlVector<uint32_t> uImageIndexes = {};
|
||||
CUtlVector<uint32_t> uSwapchainImageIndexes = {};
|
||||
CUtlVector<VulkanWindow_t> recreatedWindows = {};
|
||||
vkDeviceWaitIdle(s_vkDevice);
|
||||
|
||||
i = 0;
|
||||
for ( auto &s: m_renderWindows)
|
||||
{
|
||||
pBlitCommand = CREATE_COMMAND(Blit);
|
||||
pBlitCommand->AddDependency(m_pOutputImage, DEPENDENCY_MODE_BLIT_IMAGE_SOURCE);
|
||||
pBlitCommand->AddSwapchainDependency((IRenderingObject**)g_vkSwapchainImages.GetData(), DEPENDENCY_MODE_BLIT_IMAGE_DESTINATION);
|
||||
pBlitCommand->stInputImage.m_eObjectType = FRAME_OBJECT_TYPE_SINGLE;
|
||||
pBlitCommand->stInputImage.m_pSingle = m_pOutputImage;
|
||||
pBlitCommand->stOutputImage.m_eObjectType = FRAME_OBJECT_TYPE_SWAPPED;
|
||||
pBlitCommand->stOutputImage.m_ppSwapped = (IRenderingObject**)g_vkSwapchainImages.GetData();
|
||||
pBlitCommand->iSrcMax[0] = 1280;
|
||||
pBlitCommand->iSrcMax[1] = 720;
|
||||
pBlitCommand->iSrcMax[2] = 1;
|
||||
pBlitCommand->iDstMax[0] = 1280;
|
||||
pBlitCommand->iDstMax[1] = 720;
|
||||
pBlitCommand->iDstMax[2] = 1;
|
||||
if ( !s.m_pWindow->BRenderSizeUpdated() )
|
||||
{
|
||||
i++;
|
||||
continue;
|
||||
}
|
||||
DestroySwapchain(i);
|
||||
m_renderWindows.RemoveAt(i);
|
||||
recreatedWindows.AppendTail(CreateSwapchain(s.m_pWindow));
|
||||
}
|
||||
s_pPresentCommandBuffer = g_pCommandBufferManager->CreateCommandBuffer();
|
||||
for ( auto &s: recreatedWindows)
|
||||
{
|
||||
m_renderWindows.AppendTail(s);
|
||||
}
|
||||
vkDeviceWaitIdle(s_vkDevice);
|
||||
|
||||
for ( auto &s: m_renderWindows)
|
||||
{
|
||||
fences.AppendTail(s.m_fences[s.m_uCurrentFrame]);
|
||||
imageReady.AppendTail(s.m_imageAvailable[s.m_uCurrentFrame]);
|
||||
renderFinish.AppendTail(s.m_renderFinished[s.m_uCurrentFrame]);
|
||||
swapchains.AppendTail(s.m_swapchain);
|
||||
uImageIndexes.AppendTail(s.m_uCurrentFrame);
|
||||
}
|
||||
uSwapchainImageIndexes.Resize(m_renderWindows.GetSize());
|
||||
|
||||
vkWaitForFences(s_vkDevice, fences.GetSize(), fences.GetData(), VK_TRUE, UINT64_MAX);
|
||||
vkResetFences(s_vkDevice, fences.GetSize(), fences.GetData());
|
||||
|
||||
i = 0;
|
||||
for ( auto &s: m_renderWindows )
|
||||
{
|
||||
VkResult r = vkAcquireNextImageKHR(s_vkDevice, s.m_swapchain, UINT64_MAX, s.m_imageAvailable[s.m_uCurrentFrame], NULL, &uSwapchainImageIndexes[i]);
|
||||
i++;
|
||||
}
|
||||
|
||||
|
||||
s_pPresentCommandBuffer = m_pCommandBufferManager->CreateCommandBuffer();
|
||||
s_pPresentCommandBuffer->Reset();
|
||||
if (pBlitCommand != NULL)
|
||||
s_pPresentCommandBuffer->AddCommand(pBlitCommand);
|
||||
|
||||
i = 0;
|
||||
for ( auto &s: m_renderWindows )
|
||||
{
|
||||
|
||||
CVkBlitCommand *pBlitCommand = NULL;
|
||||
if (s.m_pWindow->GetOutputImage())
|
||||
{
|
||||
pBlitCommand = CREATE_COMMAND(Blit);
|
||||
pBlitCommand->AddDependency(s.m_pWindow->GetOutputImage(), DEPENDENCY_MODE_BLIT_IMAGE_SOURCE);
|
||||
pBlitCommand->AddDependency((IRenderingObject*)s.m_images[uSwapchainImageIndexes[i]], DEPENDENCY_MODE_BLIT_IMAGE_DESTINATION);
|
||||
pBlitCommand->stInputImage.m_eObjectType = FRAME_OBJECT_TYPE_SINGLE;
|
||||
pBlitCommand->stInputImage.m_pSingle = s.m_pWindow->GetOutputImage();
|
||||
pBlitCommand->stOutputImage.m_eObjectType = FRAME_OBJECT_TYPE_SINGLE;
|
||||
pBlitCommand->stOutputImage.m_pSingle = (IRenderingObject*)s.m_images[uSwapchainImageIndexes[i]];
|
||||
pBlitCommand->iSrcMax[0] = s.m_pWindow->GetOutputImage()->GetImageWidth();
|
||||
pBlitCommand->iSrcMax[1] = s.m_pWindow->GetOutputImage()->GetImageHeight();
|
||||
pBlitCommand->iSrcMax[2] = 1;
|
||||
pBlitCommand->iDstMax[0] = s.m_pWindow->GetRenderWidth();
|
||||
pBlitCommand->iDstMax[1] = s.m_pWindow->GetRenderHeight();
|
||||
pBlitCommand->iDstMax[2] = 1;
|
||||
}
|
||||
if (pBlitCommand != NULL)
|
||||
s_pPresentCommandBuffer->AddCommand(pBlitCommand);
|
||||
i++;
|
||||
}
|
||||
|
||||
s_pPresentCommandBuffer->Render();
|
||||
|
||||
vkDeviceWaitIdle(g_vkDevice);
|
||||
|
||||
static uint32_t s_nImageIndex = 0;
|
||||
uint32_t nImageIndex = 0;
|
||||
|
||||
vkWaitForFences(g_vkDevice, 1, &g_vkFences[s_nImageIndex], VK_TRUE, UINT64_MAX);
|
||||
VkResult r = vkAcquireNextImageKHR(g_vkDevice, g_vkSwapchain, UINT64_MAX, g_vkGraphicsSemaphores[s_nImageIndex], NULL, &nImageIndex);
|
||||
|
||||
vkResetFences(g_vkDevice, 1, &g_vkFences[s_nImageIndex]);
|
||||
s_pPresentCommandBuffer->Submit(0);
|
||||
|
||||
|
||||
s_pPresentCommandBuffer->Submit(nImageIndex);
|
||||
|
||||
VkPipelineStageFlags uPipelineStageFlags = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
VkSubmitInfo stSubmitInfo = {};
|
||||
stSubmitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
||||
stSubmitInfo.waitSemaphoreCount = 1;
|
||||
stSubmitInfo.pWaitSemaphores = &g_vkGraphicsSemaphores[s_nImageIndex];
|
||||
stSubmitInfo.waitSemaphoreCount = imageReady.GetSize();
|
||||
stSubmitInfo.pWaitSemaphores = imageReady.GetData();
|
||||
stSubmitInfo.pWaitDstStageMask = &uPipelineStageFlags;
|
||||
|
||||
stSubmitInfo.commandBufferCount = g_vkCommandBuffers.GetSize();
|
||||
stSubmitInfo.pCommandBuffers = g_vkCommandBuffers.GetData();
|
||||
|
||||
stSubmitInfo.signalSemaphoreCount = 1;
|
||||
stSubmitInfo.pSignalSemaphores = &g_vkPresentSemaphores[nImageIndex];
|
||||
|
||||
stSubmitInfo.commandBufferCount = m_pCommandBufferManager->GetVulkanCommands().GetSize();
|
||||
stSubmitInfo.pCommandBuffers = m_pCommandBufferManager->GetVulkanCommands().GetData();
|
||||
|
||||
stSubmitInfo.signalSemaphoreCount = renderFinish.GetSize();
|
||||
stSubmitInfo.pSignalSemaphores = renderFinish.GetData();
|
||||
|
||||
|
||||
vkQueueSubmit(g_vkDrawQueue, 1, &stSubmitInfo, g_vkFences[s_nImageIndex]);
|
||||
vkQueueSubmit(s_vkDrawQueue, 1, &stSubmitInfo, fences[0]);
|
||||
|
||||
VkPresentInfoKHR stPresentInfo = {};
|
||||
stPresentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
|
||||
stPresentInfo.waitSemaphoreCount = 1;
|
||||
stPresentInfo.pWaitSemaphores = &g_vkPresentSemaphores[nImageIndex];
|
||||
stPresentInfo.swapchainCount = 1;
|
||||
stPresentInfo.pSwapchains = &g_vkSwapchain;
|
||||
stPresentInfo.pImageIndices = &nImageIndex;
|
||||
stPresentInfo.waitSemaphoreCount = renderFinish.GetSize();
|
||||
stPresentInfo.pWaitSemaphores = renderFinish.GetData();
|
||||
stPresentInfo.swapchainCount = swapchains.GetSize();
|
||||
stPresentInfo.pSwapchains = swapchains.GetData();
|
||||
stPresentInfo.pImageIndices = uImageIndexes.GetData();
|
||||
|
||||
vkQueuePresentKHR(g_vkPresentQueue, &stPresentInfo);
|
||||
vkQueuePresentKHR(s_vkPresentQueue, &stPresentInfo);
|
||||
|
||||
s_nImageIndex = (s_nImageIndex + 1) % g_vkSwapchainImages.GetSize();
|
||||
g_vkCommandBuffers = {};
|
||||
*/
|
||||
for ( auto &s: m_renderWindows )
|
||||
{
|
||||
s.m_uCurrentFrame = (s.m_uCurrentFrame + 1) % FRAMES_IN_FLIGHT;
|
||||
}
|
||||
m_pCommandBufferManager->RenderingFinished();
|
||||
}
|
||||
|
||||
void CVkRenderContext::CreateSwapchain( IGameWindow *pWindow )
|
||||
VulkanWindow_t CVkRenderContext::CreateSwapchain( IGameWindow *pWindow )
|
||||
{
|
||||
uint32_t numSurfaceFormats = 0;
|
||||
CUtlVector<VkSurfaceFormatKHR> surfaceFormats;
|
||||
|
||||
VkSurfaceCapabilitiesKHR surfaceCapatibilities = {};
|
||||
|
||||
VkSurfaceCapabilitiesKHR surfaceCapatibilities = {};
|
||||
|
||||
uint32_t nSurfacePresentModes = 0;
|
||||
CUtlVector<VkPresentModeKHR> surfacePresentModes;
|
||||
|
||||
|
||||
const VkFormat preferedSurfaceFormats[] = {
|
||||
VK_FORMAT_B8G8R8A8_UNORM,
|
||||
VK_FORMAT_R8G8B8A8_UNORM,
|
||||
@@ -699,22 +723,23 @@ void CVkRenderContext::CreateSwapchain( IGameWindow *pWindow )
|
||||
VkSurfaceFormatKHR stSelectedFormat;
|
||||
|
||||
VkSwapchainCreateInfoKHR stSwapchainCreateInfo = {};
|
||||
VkFenceCreateInfo stFenceCreateInfo = {};
|
||||
VkFenceCreateInfo stFenceCreateInfo = {};
|
||||
VkSemaphoreCreateInfo stSemaphoreCreateInfo = {};
|
||||
|
||||
uint32_t nSwapchainImages;
|
||||
CUtlVector<VkImage> swapchainImages;
|
||||
VkSurfaceKHR hSurface;
|
||||
|
||||
hSurface = (VkSurfaceKHR)pWindow->CreateVulkanSurface(g_vkInstance);
|
||||
|
||||
VulkanWindow_t window = {};
|
||||
|
||||
window.m_surface = (VkSurfaceKHR)pWindow->CreateVulkanSurface(s_vkInstance);
|
||||
|
||||
|
||||
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(g_vkPhysicalDevice, (VkSurfaceKHR)hSurface, &surfaceCapatibilities);
|
||||
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(s_vkPhysicalDevice, (VkSurfaceKHR)window.m_surface, &surfaceCapatibilities);
|
||||
|
||||
|
||||
vkGetPhysicalDeviceSurfaceFormatsKHR(g_vkPhysicalDevice, (VkSurfaceKHR)hSurface, &numSurfaceFormats, NULL);
|
||||
vkGetPhysicalDeviceSurfaceFormatsKHR(s_vkPhysicalDevice, (VkSurfaceKHR)window.m_surface, &numSurfaceFormats, NULL);
|
||||
surfaceFormats.Resize(numSurfaceFormats);
|
||||
vkGetPhysicalDeviceSurfaceFormatsKHR(g_vkPhysicalDevice, (VkSurfaceKHR)hSurface, &numSurfaceFormats, surfaceFormats.GetData());
|
||||
vkGetPhysicalDeviceSurfaceFormatsKHR(s_vkPhysicalDevice, (VkSurfaceKHR)window.m_surface, &numSurfaceFormats, surfaceFormats.GetData());
|
||||
|
||||
stSelectedFormat = surfaceFormats[0];
|
||||
|
||||
@@ -731,12 +756,12 @@ void CVkRenderContext::CreateSwapchain( IGameWindow *pWindow )
|
||||
}
|
||||
formatPicked:
|
||||
|
||||
vkGetPhysicalDeviceSurfacePresentModesKHR(g_vkPhysicalDevice, hSurface, &nSurfacePresentModes, NULL);
|
||||
vkGetPhysicalDeviceSurfacePresentModesKHR(s_vkPhysicalDevice, window.m_surface, &nSurfacePresentModes, NULL);
|
||||
surfacePresentModes.Resize(nSurfacePresentModes);
|
||||
vkGetPhysicalDeviceSurfacePresentModesKHR(g_vkPhysicalDevice, hSurface, &nSurfacePresentModes, surfacePresentModes.GetData());
|
||||
vkGetPhysicalDeviceSurfacePresentModesKHR(s_vkPhysicalDevice, window.m_surface, &nSurfacePresentModes, surfacePresentModes.GetData());
|
||||
|
||||
stSwapchainCreateInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
|
||||
stSwapchainCreateInfo.surface = hSurface;
|
||||
stSwapchainCreateInfo.surface = window.m_surface;
|
||||
stSwapchainCreateInfo.imageFormat = stSelectedFormat.format;
|
||||
stSwapchainCreateInfo.imageColorSpace = stSelectedFormat.colorSpace;
|
||||
stSwapchainCreateInfo.presentMode = VK_PRESENT_MODE_IMMEDIATE_KHR;
|
||||
@@ -744,19 +769,20 @@ formatPicked:
|
||||
stSwapchainCreateInfo.preTransform = surfaceCapatibilities.currentTransform;
|
||||
stSwapchainCreateInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
||||
stSwapchainCreateInfo.imageArrayLayers = 1;
|
||||
stSwapchainCreateInfo.imageExtent = surfaceCapatibilities.minImageExtent;
|
||||
stSwapchainCreateInfo.imageExtent = {pWindow->GetRenderWidth(), pWindow->GetRenderHeight()};
|
||||
if (stSwapchainCreateInfo.imageExtent.width == 0)
|
||||
stSwapchainCreateInfo.imageExtent.width = 1;
|
||||
if (stSwapchainCreateInfo.imageExtent.height == 0)
|
||||
stSwapchainCreateInfo.imageExtent.height = 1;
|
||||
stSwapchainCreateInfo.minImageCount = surfaceCapatibilities.minImageCount;
|
||||
vkCreateSwapchainKHR(g_vkDevice, &stSwapchainCreateInfo, NULL, &g_vkSwapchain);
|
||||
vkCreateSwapchainKHR(s_vkDevice, &stSwapchainCreateInfo, NULL, &window.m_swapchain);
|
||||
|
||||
g_vkWindowImageFormat = stSwapchainCreateInfo.imageFormat;
|
||||
window.m_eFormat = stSwapchainCreateInfo.imageFormat;
|
||||
|
||||
vkGetSwapchainImagesKHR(g_vkDevice, g_vkSwapchain, &nSwapchainImages, NULL);
|
||||
g_vkSwapchainImages.Resize(nSwapchainImages);
|
||||
vkGetSwapchainImagesKHR(s_vkDevice, window.m_swapchain, &nSwapchainImages, NULL);
|
||||
window.m_images.Resize(nSwapchainImages);
|
||||
swapchainImages.Resize(nSwapchainImages);
|
||||
g_vkFences.Resize(nSwapchainImages);
|
||||
g_vkGraphicsSemaphores.Resize(nSwapchainImages);
|
||||
g_vkPresentSemaphores.Resize(nSwapchainImages);
|
||||
vkGetSwapchainImagesKHR(g_vkDevice, g_vkSwapchain, &nSwapchainImages, swapchainImages.GetData());
|
||||
vkGetSwapchainImagesKHR(s_vkDevice, window.m_swapchain, &nSwapchainImages, swapchainImages.GetData());
|
||||
|
||||
for ( int i = 0; i < swapchainImages.GetSize(); i++ )
|
||||
{
|
||||
@@ -765,28 +791,43 @@ formatPicked:
|
||||
pImage->m_image = swapchainImages[i];
|
||||
pImage->m_eImageType = IMAGE_TYPE_2D;
|
||||
pImage->m_eMultisampleType = MULTISAMPLE_TYPE_NONE;
|
||||
pImage->m_eFormat = IMAGE_FORMAT_WINDOW;
|
||||
pImage->m_eFormat = IMAGE_FORMAT_BGRA8_UNORM;
|
||||
pImage->m_nHeight = 1280;
|
||||
pImage->m_nWidth = 720;
|
||||
pImage->m_ePreferredLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
||||
pImage->m_ePreferredLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
||||
pImage->CreateImageView();
|
||||
g_vkSwapchainImages[i] = pImage;
|
||||
|
||||
window.m_images[i] = pImage;
|
||||
}
|
||||
for ( int i = 0; i < FRAMES_IN_FLIGHT; i++ )
|
||||
{
|
||||
stFenceCreateInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
|
||||
stFenceCreateInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
|
||||
vkCreateFence(g_vkDevice, &stFenceCreateInfo, NULL, &g_vkFences[i]);
|
||||
vkCreateFence(s_vkDevice, &stFenceCreateInfo, NULL, &window.m_fences[i]);
|
||||
|
||||
stSemaphoreCreateInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
|
||||
vkCreateSemaphore(g_vkDevice, &stSemaphoreCreateInfo, NULL, &g_vkGraphicsSemaphores[i]);
|
||||
vkCreateSemaphore(g_vkDevice, &stSemaphoreCreateInfo, NULL, &g_vkPresentSemaphores[i]);
|
||||
vkCreateSemaphore(s_vkDevice, &stSemaphoreCreateInfo, NULL, &window.m_imageAvailable[i]);
|
||||
vkCreateSemaphore(s_vkDevice, &stSemaphoreCreateInfo, NULL, &window.m_renderFinished[i]);
|
||||
}
|
||||
|
||||
window.m_pWindow = pWindow;
|
||||
return window;
|
||||
}
|
||||
|
||||
void CVkRenderContext::DestroySwapchain( IGameWindow *pWindow )
|
||||
void CVkRenderContext::DestroySwapchain( uint32_t uIndex )
|
||||
{
|
||||
vkDestroySwapchainKHR(g_vkDevice, g_vkSwapchain, NULL);
|
||||
pWindow->DestroyVulkanSurface(g_vkInstance);
|
||||
for ( auto i: m_renderWindows[uIndex].m_images )
|
||||
{
|
||||
CVkImage *pImage = (CVkImage*)i;
|
||||
vkDestroyImageView(s_vkDevice, pImage->m_imageView, NULL);
|
||||
}
|
||||
vkDestroySwapchainKHR(s_vkDevice, m_renderWindows[uIndex].m_swapchain, NULL);
|
||||
m_renderWindows[uIndex].m_pWindow->DestroyVulkanSurface(s_vkInstance);
|
||||
for ( int i = 0; i < FRAMES_IN_FLIGHT; i++ )
|
||||
{
|
||||
vkDestroyFence(s_vkDevice, m_renderWindows[uIndex].m_fences[i], NULL);
|
||||
vkDestroySemaphore(s_vkDevice, m_renderWindows[uIndex].m_imageAvailable[i], NULL);
|
||||
vkDestroySemaphore(s_vkDevice, m_renderWindows[uIndex].m_renderFinished[i], NULL);
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@@ -794,7 +835,7 @@ void CVkRenderContext::DestroySwapchain( IGameWindow *pWindow )
|
||||
//-----------------------------------------------------------------------------
|
||||
void CVkRenderContext::Shutdown()
|
||||
{
|
||||
vkDestroyInstance(g_vkInstance, NULL);
|
||||
vkDestroyInstance(s_vkInstance, NULL);
|
||||
}
|
||||
|
||||
|
||||
@@ -820,7 +861,7 @@ VkPhysicalDevice CVkRenderContext::SelectPhysicalDevice( CUtlVector<VkPhysicalDe
|
||||
r = vkEnumerateDeviceExtensionProperties(device, NULL, &nExtensionCount, NULL);
|
||||
VULKAN_RESULT_PRINT(r, vkEnumeratePhysicalDevices);
|
||||
extensions.Resize(nExtensionCount);
|
||||
|
||||
|
||||
r = vkEnumerateDeviceExtensionProperties(device, NULL, &nExtensionCount, extensions.GetData());
|
||||
VULKAN_RESULT_PRINT(r, vkEnumeratePhysicalDevices);
|
||||
|
||||
@@ -854,11 +895,11 @@ CUtlVector<const char *> CVkRenderContext::GetDeviceExtensions()
|
||||
|
||||
const char *szExtensionName;
|
||||
|
||||
r = vkEnumerateDeviceExtensionProperties(g_vkPhysicalDevice, NULL, &nExtensionCount, NULL);
|
||||
r = vkEnumerateDeviceExtensionProperties(s_vkPhysicalDevice, NULL, &nExtensionCount, NULL);
|
||||
VULKAN_RESULT_PRINT(r, vkEnumeratePhysicalDevices);
|
||||
extensions.Resize(nExtensionCount);
|
||||
|
||||
r = vkEnumerateDeviceExtensionProperties(g_vkPhysicalDevice, NULL, &nExtensionCount, extensions.GetData());
|
||||
r = vkEnumerateDeviceExtensionProperties(s_vkPhysicalDevice, NULL, &nExtensionCount, extensions.GetData());
|
||||
VULKAN_RESULT_PRINT(r, vkEnumeratePhysicalDevices);
|
||||
|
||||
|
||||
@@ -875,4 +916,3 @@ CUtlVector<const char *> CVkRenderContext::GetDeviceExtensions()
|
||||
|
||||
return enabledExtensions;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user