made rendering work
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@@ -12,6 +12,6 @@ public:
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virtual void ReadFromFile( CCompiledShader *pShader, const char *szFile ) = 0;
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};
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ICompiledShaderManager *CompiledShaderManager();
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#define COMPILED_SHADER_MANAGER_INTERFACE_VERSION "CompiledShaderManager001"
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#endif
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