lots of updates
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@@ -81,6 +81,9 @@ void CSlangVulkanSpirvShaderCompiler::CompileShaderStage( EShaderStage eStage, c
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case slang::TypeReflection::Kind::ConstantBuffer:
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input.eDescriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
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break;
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case slang::TypeReflection::Kind::Resource:
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input.eDescriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
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break;
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default:
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break;
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}
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