work on android port
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@@ -16,10 +16,10 @@ class C_BaseEntity;
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#define MAX_EDICTS 8192
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#define EDICT_INDEX_UNDEFINED (-1U)
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class CEntitySystem
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class C_EntitySystem
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{
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public:
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CEntitySystem();
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C_EntitySystem();
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virtual void RegisterEntityClass( IEntityFactory *pEntityFactory, const char *szClassName );
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virtual C_BaseEntity *CreateByClassname( const char *szName );
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@@ -43,7 +43,7 @@ private:
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int m_nEntityCount;
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};
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CEntitySystem *EntitySystem();
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C_EntitySystem *EntitySystem();
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C_BaseEntity *UTIL_GetLocalPlayer();
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