work on android port
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25
game/client/kbt_vr_psy/player.cpp
Normal file
25
game/client/kbt_vr_psy/player.cpp
Normal file
@@ -0,0 +1,25 @@
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#include "baseentity.h"
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class C_KBTPlayer: public C_BaseEntity
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{
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public:
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DECLARE_CLASS(C_KBTPlayer, C_BaseEntity)
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DECLARE_CLIENTCLASS()
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virtual ~C_KBTPlayer() override;
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virtual void Precache() override;
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virtual void Spawn() override;
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void Frame( float fDelta );
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};
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class C_KBRPlayer_Controller: public C_BaseEntity
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{
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public:
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DECLARE_CLASS(C_KBTPlayer, C_BaseEntity)
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DECLARE_CLIENTCLASS()
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virtual ~C_KBRPlayer_Controller() override;
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virtual void Precache() override;
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virtual void Spawn() override;
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void Frame( float fDelta );
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};
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