work on android port
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@@ -44,6 +44,24 @@ void CVkShader::DisablePixelShader( bool bDisable )
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{
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}
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void CVkShader::SetBlendingMode( int iImageIndex,
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EBlendingFactor eSrcColor,
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EBlendingFactor eDstColor,
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EBlendingOp eColorOp,
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EBlendingFactor eSrcAlpha,
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EBlendingFactor eDstAlpha,
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EBlendingOp eAlphaOp
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)
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{
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m_formats[iImageIndex].eSrcColor = eSrcColor;
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m_formats[iImageIndex].eDstColor = eDstColor;
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m_formats[iImageIndex].eColorOp = eColorOp;
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m_formats[iImageIndex].eSrcAlpha = eSrcAlpha;
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m_formats[iImageIndex].eDstAlpha = eDstAlpha;
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m_formats[iImageIndex].eAlphaOp = eAlphaOp;
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}
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void CVkShader::Build()
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