This commit is contained in:
2025-06-04 00:18:32 +03:00
parent 804711f2c4
commit 5d85ebd85f
17 changed files with 108 additions and 7 deletions

View File

@@ -2,6 +2,7 @@
#include "c.h"
#include "ld.h"
#include "tier1/utlstring.h"
#include "tier1/commandline.h"
CUtlVector<CUtlString> engine_CompiledFiles = {
"engine/console.cpp",
@@ -29,6 +30,12 @@ CUtlVector<CUtlString> engine_CompiledFiles = {
"engine/vk_videosdl.cpp",
};
CUtlVector<CUtlString> engine_Libraries = {
"c",
"SDL3",
"vulkan",
};
int engine_build()
{
CCProject compileProject = {};
@@ -40,9 +47,19 @@ int engine_build()
compileProject.bFPIC = true;
ldProject = compileProject.Compile();
ldProject.linkType = ELINK_DYNAMIC_LIBRARY;
ldProject.libraries = engine_Libraries;
ldProject.objects.AppendTail((CObject){tier1_lib});
ldProject.objects.AppendTail((CObject){rapier_lib});
CUtlString outputProject = ldProject.Link();
const char *szGameName = ICommandLine::ParamValue("-game");
if (szGameName == NULL)
szGameName = "funnygame";
IFileSystem2::CopyFile(CUtlString("build/%s/game/bin",szGameName), outputProject);
return 0;
};
DECLARE_BUILD_STAGE(engine, engine_build);