improved physics, added better caching

This commit is contained in:
2025-06-05 22:02:53 +03:00
parent 5d85ebd85f
commit 64c0f41884
36 changed files with 651 additions and 106 deletions

View File

@@ -15,6 +15,8 @@ void IServer::LoadGame( const char *psz )
#endif
#ifdef __linux__
g_serverdll = Plat_LoadLibrary(CUtlString("%s/bin/libserver.so", psz));
Plat_LoadLibrary(CUtlString("%s/bin/libclient.so", psz));
#endif
void (*GameLoadfn)() = (void(*)())Plat_GetProc(g_serverdll, "IGame_Load");
if (!GameLoadfn)