improved physics, added better caching

This commit is contained in:
2025-06-05 22:02:53 +03:00
parent 5d85ebd85f
commit 64c0f41884
36 changed files with 651 additions and 106 deletions

View File

@@ -10,7 +10,7 @@ uint32_t hash32(uint32_t x) {
[[vk::binding(1)]]
uniform Sampler2D textures[];
[shader("fragment")]
float4 main(
VertexOutput input,
uint triid: SV_PrimitiveID,