improved physics, added better caching
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@@ -25,6 +25,7 @@ int client_build()
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const char *szGameName = ICommandLine::ParamValue("-game");
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if (szGameName == NULL)
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szGameName = "funnygame";
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IFileSystem2::MakeDirectory(CUtlString("build/%s/game/%s/bin",szGameName, szGameName));
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IFileSystem2::CopyFile(CUtlString("build/%s/game/%s/bin",szGameName,szGameName), outputProject);
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return 0;
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