work on world

This commit is contained in:
2026-03-16 15:35:31 +02:00
parent c05bca6d27
commit 6d5141cf43
33 changed files with 416 additions and 100 deletions

View File

@@ -151,29 +151,29 @@ uint32_t CAssetManager::LoadModel( const char *szName )
switch (pRoot->GetType())
{
case JSON_PARAMETER_OBJECT:
{
pMainObject = pRoot->GetObject();
if (!pMainObject)
{
pMainObject = pRoot->GetObject();
if (!pMainObject)
{
V_printf("Failed to load properties\n");
return 0;
V_printf("Failed to load properties\n");
return 0;
}
IJSONValue *pMesh = pMainObject->GetValue("Mesh");
IJSONValue *pMaterial = pMainObject->GetValue("Material");
IJSONValue *pPhysics = pMainObject->GetValue("Physics");
if (pMesh)
pModel->m_hMesh = LoadMesh(pMesh->GetStringValue());
if (pMaterial)
pModel->m_hMaterial = LoadMaterial(pMaterial->GetStringValue());
if (pPhysics)
pModel->m_hPhysics = LoadPhysics(pPhysics->GetStringValue());
}
IJSONValue *pMesh = pMainObject->GetValue("Mesh");
IJSONValue *pMaterial = pMainObject->GetValue("Material");
IJSONValue *pPhysics = pMainObject->GetValue("Physics");
if (pMesh)
pModel->m_hMesh = LoadMesh(pMesh->GetStringValue());
if (pMaterial)
pModel->m_hMaterial = LoadMaterial(pMaterial->GetStringValue());
if (pPhysics)
pModel->m_hPhysics = LoadPhysics(pPhysics->GetStringValue());
return hModel;
}
break;
return hModel;
}
break;
default:
return 0;
}
@@ -317,6 +317,7 @@ HFunnyPhysics CAssetManager::LoadPhysics( const char *szName )
IJSONValue *pRoot = JSONManager()->ReadString(szProperties);
if (!pRoot)
return 0;
V_printf("PHYSICS %s\n", szName);
IJSONObject *pMainObject;
switch (pRoot->GetType())
@@ -339,6 +340,7 @@ HFunnyPhysics CAssetManager::LoadPhysics( const char *szName )
return 0;
}
CUtlString szType = pTypeValue->GetStringValue();
V_printf("szType\n");
if (szType == "Sphere")
{
pPhysics->m_hShape = g_pPhysics->CreateBall({1.0});

View File

@@ -78,9 +78,9 @@ public:
fnThink m_pfnThink = NULL;
CUtlString m_szClassName;
private:
Vector m_vPosition;
Quat m_vRotation;
Vector m_vScale;
Vector m_vPosition = {};
Quat m_vRotation = {};
Vector m_vScale = {1,1,1};
uint64_t m_uSlot;
};

View File

@@ -12,32 +12,68 @@ void C_BaseModelEntity::Spawn()
void C_BaseModelEntity::Think( float fDelta )
{
m_pInstance->SetPosition(GetAbsOrigin());
m_pInstance->SetRotation(GetAbsAngles());
m_pInstance->SetScale({GetScale(),GetScale(),GetScale()});
UpdateModel();
if (m_pInstance)
{
m_pInstance->SetPosition(GetAbsOrigin());
m_pInstance->SetRotation(GetAbsAngles());
m_pInstance->SetScale({GetScale(),GetScale(),GetScale()});
}
}
void C_BaseModelEntity::SetModel( const char *szName )
{
V_memset(m_szModel, 0, 256);
V_strncpy(m_szModel, szName, 255);
}
void C_BaseModelEntity::UpdateModel()
{
if (!V_strncmp(m_szModel, m_szCurrentModel, 256))
return;
V_memset(m_szCurrentModel, 0, 256);
V_strncpy(m_szCurrentModel, m_szModel, 255);
if (m_hModelHandle)
{
g_pAssetManager->UnrefModel(m_hModelHandle);
g_pWorldRenderer->DestroyMeshInstance(
g_pAssetManager->GetMeshByIndex(m_pModel->m_hMesh)->m_pMesh,
m_pInstance);
}
m_hModelHandle = g_pAssetManager->LoadModel(szName);
m_hModelHandle = g_pAssetManager->LoadModel(m_szCurrentModel);
m_pModel = g_pAssetManager->GetModelByIndex(m_hModelHandle);
if (!m_pModel)
{
V_printf("Failed to load %u %s\n", V_strnlen(m_szCurrentModel,255), m_szCurrentModel);
m_pInstance = NULL;
return;
}
FunnyMesh_t *pMesh = g_pAssetManager->GetMeshByIndex(m_pModel->m_hMesh);
m_pInstance = g_pWorldRenderer->CreateInstance(pMesh->m_pMesh);
}
C_BaseModelEntity::~C_BaseModelEntity()
{
FunnyMesh_t *pMesh = g_pAssetManager->GetMeshByIndex(m_pModel->m_hMesh);
g_pWorldRenderer->DestroyMeshInstance(pMesh->m_pMesh, m_pInstance);
g_pAssetManager->UnrefModel(m_hModelHandle);
if (m_pInstance)
{
FunnyMesh_t *pMesh = g_pAssetManager->GetMeshByIndex(m_pModel->m_hMesh);
g_pWorldRenderer->DestroyMeshInstance(pMesh->m_pMesh, m_pInstance);
g_pAssetManager->UnrefModel(m_hModelHandle);
}
}
BEGIN_DATADESC(C_BaseModelEntity)
DEFINE_KEYFIELD(m_szModel, FIELD_STRING, "model")
END_DATADESC()
IMPLEMENT_RECV_DT(C_BaseModelEntity)
NetPropString(m_szModel)
END_RECV_DT()
IMPLEMENT_EMPTY_SEND_DT(C_BaseModelEntity)
LINK_ENTITY_TO_CLASS(prop_physics, C_BaseModelEntity)

View File

@@ -9,8 +9,9 @@
class C_BaseModelEntity: public C_BaseEntity
{
public:
DECLARE_CLASS(C_BaseModelEntity, C_BaseEntity);
DECLARE_DATADESC();
DECLARE_CLASS(C_BaseModelEntity, C_BaseEntity)
DECLARE_DATADESC()
DECLARE_CLIENTCLASS()
virtual ~C_BaseModelEntity() override;
virtual void Precache() override;
@@ -20,9 +21,13 @@ public:
void SetModel( const char *szName );
private:
HFunnyModel m_hModelHandle;
FunnyModel_t *m_pModel;
IMeshInstance *m_pInstance;
void UpdateModel();
char m_szCurrentModel[256] = {};
char m_szModel[256] = {};
HFunnyModel m_hModelHandle = 0;
FunnyModel_t *m_pModel = NULL;
IMeshInstance *m_pInstance = NULL;
};
#endif

View File

@@ -229,6 +229,16 @@ void CEntitySystem::NetRecvPacket( NetPacket_t *pPacket )
if (pPlayerPacket->m_setLocalEntity.m_uIndex > MAX_EDICTS)
break;
s_pLocalEntity = m_pEntities[pPlayerPacket->m_setLocalEntity.m_uIndex];
break;
case k_EMessage_ResetEntities:
{
C_BaseEntity **ppEntities = m_pEntities;
for ( int i = 0; i < MAX_EDICTS; i++ )
{
DestroyEntityByIndex(i);
}
}
break;
default:
break;
}

View File

@@ -5,7 +5,6 @@
void C_MOBAPlayer::Precache()
{
SetModel("game/core/models/cube.fmdl");
}

View File

@@ -103,6 +103,7 @@ void CFunnyMeshInstance::Frame()
v[2] = m_vScale.z;
glm_scale_make(m, v);
glm_mat4_mul(m_data.m_matTranslation, m, m_data.m_matTranslation);
m_data.m_uAlbedo = 1;
}
@@ -223,12 +224,6 @@ void CFunnyWorldRenderer::Frame( float fDelta )
glm_translate(matCamera2, m_vPos);
glm_perspective(glm_rad(60), uWidth/(float)uHeight, 0.01, 10000, matCamera);
glm_mul(matCamera, matCamera2, matCamera);
/*
V_printf("%f %f %f %f\n", matCamera[0][0], matCamera[0][1], matCamera[0][2], matCamera[0][3]);
V_printf("%f %f %f %f\n", matCamera[1][0], matCamera[1][1], matCamera[1][2], matCamera[1][3]);
V_printf("%f %f %f %f\n", matCamera[2][0], matCamera[2][1], matCamera[2][2], matCamera[2][3]);
V_printf("%f %f %f %f\n", matCamera[3][0], matCamera[3][1], matCamera[3][2], matCamera[3][3]);
*/
m_pViewBufferData = (ViewBuffer_t*)m_pViewBuffer->Map();
m_pViewBuffer->Lock();
V_memcpy(&m_pViewBufferData->m_matCameraProjection, matCamera, sizeof(matCamera));
@@ -308,11 +303,11 @@ void CFunnyWorldRenderer::Frame( float fDelta )
m_pRasterMaterial->PSSetTextureArray(1, m_pTextures);
g_pRenderContext->DestroyBuffer(pDataBuffer);
}
m_pRasterCommandList->SetMaterial(m_pRasterMaterial);
for ( auto mesh: m_pMeshes)
{
if (mesh->m_instances.GetSize()==0)
continue;
m_pRasterCommandList->SetMaterial(m_pRasterMaterial);
m_pRasterCommandList->SetVertexBuffer(0, mesh->m_pVertexBuffer);
m_pRasterCommandList->DrawPrimitives(mesh->m_pVertexBuffer->GetSize()/32, 0, mesh->m_instances.GetSize(), 0);
}