fixed networking

This commit is contained in:
2025-07-20 14:07:26 +03:00
parent 69d149515a
commit 7082f28fb1
3 changed files with 11 additions and 3 deletions

View File

@@ -3,6 +3,7 @@
#include "input.h"
#include "mainmenu.h"
#include "networking.h"
#include "steam/steam_api_common.h"
#include "tier0/network.h"
#include "tier0/platform.h"
#include "tier1/commandline.h"
@@ -94,6 +95,11 @@ void IEngine::Init()
#endif
#ifdef STEAM_ENABLED
if(SteamAPI_RestartAppIfNecessary(480))
{
Plat_Exit(0);
}
SteamErrMsg err;
if (SteamAPI_InitEx(&err) != k_ESteamAPIInitResult_OK)
{
@@ -143,6 +149,9 @@ void IEngine::Init()
//-----------------------------------------------------------------------------
void IEngine::Frame(float fDelta)
{
#ifdef STEAM_ENABLED
SteamAPI_RunCallbacks();
#endif
IServer::Think(fDelta);
if (INetworking::IsClient())

View File

@@ -75,6 +75,7 @@ void INetworking::Init()
#ifdef STEAMNETWORKINGSOCKETS_OPENSOURCE
GameNetworkingSockets_Init(NULL, &errMsg)
#endif
V_printf("Cool\n");
if (ICommandLine::CheckParam("-steamdebug"))
{
SteamNetworkingUtils()->SetDebugOutputFunction(k_ESteamNetworkingSocketsDebugOutputType_Msg,
@@ -113,7 +114,6 @@ void INetworking::Init()
net_listenSocket = SteamGameServerNetworkingSockets()->CreateListenSocketP2P(0, 0, NULL);
net_bIsServer = true;
} else {
V_printf("Cool\n");
if (ICommandLine::ParamValue("-connect"))
{
Console()->AddCommand(CUtlString("connect %s;", ICommandLine::ParamValue("-connect")));
@@ -166,7 +166,6 @@ void INetworking::Frame()
}
}
} else {
SteamNetworkingSockets()->RunCallbacks();
SteamNetworkingMessage_t *pMessages[64];
while (true)
{