brought back functionality from previous builds but now cross-platform

This commit is contained in:
2025-07-07 15:34:34 +03:00
parent 99eafb9443
commit 83bc9b7f16
61 changed files with 1210 additions and 581 deletions

View File

@@ -21,9 +21,6 @@ extern "C" void IGame_Load(void);
void IServer::LoadGame( const char *psz )
{
#ifndef STATIC_BUILD
#ifdef __WIN32__
g_serverdll = Plat_LoadLibrary(CUtlString("%s/bin/server.dll", psz));
#endif
#ifdef __linux__
g_serverdll = Plat_LoadLibrary(CUtlString("%s/bin/libserver.so", psz));
Plat_LoadLibrary(CUtlString("%s/bin/libclient.so", psz));