mouse controls, fixed texture loading

This commit is contained in:
2026-04-27 22:33:40 +03:00
parent cbcfdce047
commit 9569555347
31 changed files with 112 additions and 40 deletions

View File

@@ -31,6 +31,11 @@ static void CallKeyEvent( EInputDeviceType eDevice, EInputButton eButton, bool b
g_pHumanDeviceManager->SetButtonUnpressed(eButton);
}
static void CallAxisEvent( EInputDeviceType eDevice, EInputAxis eAxis, float fValue )
{
g_pHumanDeviceManager->AxisEventRelative(eDevice, eAxis, fValue );
}
extern "C" void __cdecl SteamAPIDebug( ESteamNetworkingSocketsDebugOutputType nType, const char *pszMsg )
{
V_printf("STEAM: %s\n", pszMsg);
@@ -88,6 +93,7 @@ extern "C" void FunnyMain( int argc, char **argv )
pWindow = g_pWindowManager->CreateWindow();
pWindow->Init();
pWindow->SetKeyCallback(CallKeyEvent);
pWindow->SetAxisCallback(CallAxisEvent);
g_pRenderContext = (IRenderContext*)pRenderSystemFactory(RENDER_CONTEXT_INTERFACE_VERSION, NULL);
g_pRenderContext->SetMainWindowManager(g_pWindowManager);

View File

@@ -14,6 +14,7 @@ public:
virtual void SetButtonPressed( EInputButton eButton ) override;
virtual void SetButtonUnpressed( EInputButton eButton ) override;
virtual void AxisEventRelative( EInputDeviceType eDevice, EInputAxis eAxis, float fValue ) override;
virtual void WriteUTF8( uint32_t uCode ) override;
@@ -83,6 +84,13 @@ void CHumanDeviceManager::SetButtonUnpressed( EInputButton eButton )
pInput->OnButton(k_EInputDevice_Keyboard, eButton, false);
}
void CHumanDeviceManager::AxisEventRelative( EInputDeviceType eDevice, EInputAxis eAxis, float fValue )
{
IHumanDeviceInput *pInput = GetCurrentInput();
if (pInput)
pInput->OnGameAxisDiff(eDevice, eAxis, fValue);
}
void CHumanDeviceManager::WriteUTF8( uint32_t uCode )
{