mouse controls, fixed texture loading
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@@ -24,6 +24,9 @@ public:
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float m_fFBWalkingDirection;
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float m_fLRWalkingDirection;
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float m_fPitch= 0;
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float m_fYaw = 0;
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Vector m_vMovementVector;
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Vector m_vLocalMovementVector;
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Vector vCameraPos;
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