mouse controls, fixed texture loading

This commit is contained in:
2026-04-27 22:33:40 +03:00
parent cbcfdce047
commit 9569555347
31 changed files with 112 additions and 40 deletions

View File

@@ -109,6 +109,10 @@ void CVkRenderCommandList::SetMaterial( IMaterial *pMaterial )
CVkSetShaderDataCommand *pSetShaderData = CREATE_COMMAND(m_pCommandBufferManager, SetShaderData);
pSetShaderData->pShaderData = pMaterial;
{
CVkTextureArray *pArray = (CVkTextureArray*)((CVkMaterial*)pMaterial)->m_pTextureArray;
}
m_pCurrentMaterialBuffer->AddCommand(pSetShaderData);
CVkSetScissorsCommand *pScissorsCommand = CREATE_COMMAND(m_pCommandBufferManager, SetScissors);