render pass first work
This commit is contained in:
@@ -22,11 +22,11 @@ CS
|
||||
Texture2D<float4> g_in;
|
||||
RWTexture2D<float4> g_out;
|
||||
|
||||
[numthreads(1,1,1)]
|
||||
[numthreads(32,32,1)]
|
||||
void csMain( int3 threadId : SV_DispatchThreadID )
|
||||
{
|
||||
float4 vColor = g_in.Load(threadId);
|
||||
vColor.xyz = agxDefaultContrastApprox(vColor.xyz);
|
||||
//vColor.xyz = agxDefaultContrastApprox(vColor.xyz);
|
||||
g_out.Store(threadId.xy, vColor);
|
||||
|
||||
}
|
||||
|
||||
@@ -48,13 +48,13 @@ void CFunnyViewport::UpdateResolution( uint32_t uX, uint32_t uY )
|
||||
g_pRenderContext->DestroyImage(m_pColorResolved);
|
||||
g_pRenderContext->DestroyImage(m_pRenderImage);
|
||||
}
|
||||
m_pColor = g_pRenderContext->CreateRenderTarget(uX, uY, IMAGE_FORMAT_RGBA8_UNORM, MULTISAMPLE_TYPE_4_SAMPLES);
|
||||
m_pColor = g_pRenderContext->CreateRenderTarget(uX, uY, IMAGE_FORMAT_RGBA8_UNORM, MULTISAMPLE_TYPE_1_SAMPLES);
|
||||
m_pColor->SetDebugName("m_pColor");
|
||||
m_pNormal = g_pRenderContext->CreateRenderTarget(uX, uY, IMAGE_FORMAT_RGBA16_SNORM, MULTISAMPLE_TYPE_4_SAMPLES);
|
||||
m_pNormal = g_pRenderContext->CreateRenderTarget(uX, uY, IMAGE_FORMAT_RGBA16_SNORM, MULTISAMPLE_TYPE_1_SAMPLES);
|
||||
m_pNormal->SetDebugName("m_pNormal");
|
||||
m_pWorldCoords = g_pRenderContext->CreateRenderTarget(uX, uY, IMAGE_FORMAT_RGBA32_SFLOAT, MULTISAMPLE_TYPE_4_SAMPLES);
|
||||
m_pWorldCoords = g_pRenderContext->CreateRenderTarget(uX, uY, IMAGE_FORMAT_RGBA32_SFLOAT, MULTISAMPLE_TYPE_1_SAMPLES);
|
||||
m_pWorldCoords->SetDebugName("m_pWorldCoords");
|
||||
m_pDepth = g_pRenderContext->CreateRenderTarget(uX, uY, IMAGE_FORMAT_D32_SFLOAT, MULTISAMPLE_TYPE_4_SAMPLES);
|
||||
m_pDepth = g_pRenderContext->CreateRenderTarget(uX, uY, IMAGE_FORMAT_D32_SFLOAT, MULTISAMPLE_TYPE_1_SAMPLES);
|
||||
m_pDepth->SetDebugName("m_pDepth");
|
||||
m_pColorResolved = g_pRenderContext->CreateRenderTarget(uX, uY, IMAGE_FORMAT_RGBA8_UNORM, MULTISAMPLE_TYPE_1_SAMPLES);
|
||||
m_pColorResolved->SetDebugName("m_pColorResolved");
|
||||
@@ -268,7 +268,7 @@ void CFunnyWorldRenderer::ConfigureShader( IShader *pShader )
|
||||
pShader->AddOutputImage(1, IMAGE_FORMAT_RGBA16_SNORM);
|
||||
pShader->AddOutputImage(2, IMAGE_FORMAT_RGBA32_SFLOAT);
|
||||
|
||||
pShader->SetMultisampling(MULTISAMPLE_TYPE_4_SAMPLES);
|
||||
pShader->SetMultisampling(MULTISAMPLE_TYPE_1_SAMPLES);
|
||||
|
||||
pShader->SetDepthImage(IMAGE_FORMAT_D32_SFLOAT);
|
||||
}
|
||||
@@ -402,9 +402,10 @@ void CFunnyWorldRenderer::Frame( float fDelta )
|
||||
m_pRasterCommandList->Barrier(STAGE_HAZARD_RASTER_COLOR_OUT, STAGE_HAZARD_NONE, 0);
|
||||
m_pRasterCommandList->BarrierTransition(
|
||||
v->m_pColor,
|
||||
IMAGE_LAYOUT_COLOR, IMAGE_LAYOUT_TRANSFER_SRC,
|
||||
STAGE_HAZARD_RASTER_COLOR_OUT, STAGE_HAZARD_TRANSFER,
|
||||
IMAGE_LAYOUT_COLOR, IMAGE_LAYOUT_GENERAL,
|
||||
STAGE_HAZARD_RASTER_COLOR_OUT, STAGE_HAZARD_COMPUTE,
|
||||
0);
|
||||
/*
|
||||
m_pRasterCommandList->BarrierTransition(
|
||||
v->m_pColorResolved,
|
||||
IMAGE_LAYOUT_UNDEFINED, IMAGE_LAYOUT_TRANSFER_DST,
|
||||
@@ -417,16 +418,17 @@ void CFunnyWorldRenderer::Frame( float fDelta )
|
||||
IMAGE_LAYOUT_TRANSFER_DST, IMAGE_LAYOUT_GENERAL,
|
||||
STAGE_HAZARD_TRANSFER, STAGE_HAZARD_COMPUTE,
|
||||
0);
|
||||
*/
|
||||
m_pRasterCommandList->BarrierTransition(
|
||||
v->m_pRenderImage,
|
||||
IMAGE_LAYOUT_UNDEFINED, IMAGE_LAYOUT_GENERAL,
|
||||
STAGE_HAZARD_NONE, STAGE_HAZARD_COMPUTE,
|
||||
0);
|
||||
|
||||
m_pPostProcessingMaterial->CSSetTexture(0, 0, v->m_pColorResolved);
|
||||
m_pPostProcessingMaterial->CSSetTexture(0, 0, v->m_pColor);
|
||||
m_pPostProcessingMaterial->CSSetTexture(1, 0, v->m_pRenderImage);
|
||||
m_pRasterCommandList->SetMaterial(m_pPostProcessingMaterial);
|
||||
m_pRasterCommandList->DispatchCompute(uWidth, uHeight, 1);
|
||||
m_pRasterCommandList->DispatchCompute((uWidth+31)/32, (uHeight+31)/32, 1);
|
||||
m_pRasterCommandList->Barrier(STAGE_HAZARD_COMPUTE, STAGE_HAZARD_NONE, 0);
|
||||
m_pRasterCommandList->EndRecording();
|
||||
|
||||
|
||||
@@ -17,6 +17,7 @@ private:
|
||||
CUtlVector<CVkCommand*> m_commands;
|
||||
VkCommandBuffer m_hBuffer = NULL;
|
||||
|
||||
|
||||
VkDevice m_hDevice;
|
||||
IVkCommandBufferManager *m_pMgr;
|
||||
VkCommandPool m_hPool = NULL;
|
||||
@@ -82,7 +83,7 @@ void CVkCommandBuffer::Render()
|
||||
|
||||
for (auto &pCommand: m_commands)
|
||||
{
|
||||
pCommand->Execute(m_hBuffer, 0);
|
||||
pCommand->Execute(m_hDevice, m_hBuffer, 0);
|
||||
};
|
||||
vkEndCommandBuffer(m_hBuffer);
|
||||
|
||||
|
||||
@@ -36,11 +36,12 @@ BEGIN_VULKAN_COMMAND(Begin)
|
||||
bool bDepthEnabled = {};
|
||||
uint32_t nResolutionX = 0;
|
||||
uint32_t nResolutionY = 0;
|
||||
|
||||
|
||||
VkRenderPass hRenderPass;
|
||||
VkFramebuffer hFrameBuffer;
|
||||
END_VULKAN_COMMAND()
|
||||
|
||||
BEGIN_VULKAN_COMMAND(End)
|
||||
CVkBeginCommand *pBeginCommand;
|
||||
END_VULKAN_COMMAND()
|
||||
|
||||
BEGIN_VULKAN_COMMAND(SetVertexBuffer)
|
||||
|
||||
@@ -20,6 +20,8 @@ DECLARE_VULKAN_COMMAND(ClearColor)
|
||||
}
|
||||
|
||||
DECLARE_VULKAN_COMMAND(Begin)
|
||||
{
|
||||
if (vkCmdBeginRendering || vkCmdBeginRenderingKHR)
|
||||
{
|
||||
VkRenderingInfo stRenderingInfo = {};
|
||||
CUtlVector<VkRenderingAttachmentInfo> attachments = {};
|
||||
@@ -66,12 +68,123 @@ DECLARE_VULKAN_COMMAND(Begin)
|
||||
stRenderingInfo.pColorAttachments = attachments.GetData();
|
||||
stRenderingInfo.renderArea = (VkRect2D){0,0,nResolutionX,nResolutionY};
|
||||
|
||||
if (vkCmdBeginRendering)
|
||||
vkCmdBeginRendering(hCommandBuffer, &stRenderingInfo);
|
||||
else
|
||||
vkCmdBeginRenderingKHR(hCommandBuffer, &stRenderingInfo);
|
||||
}
|
||||
else
|
||||
{
|
||||
CUtlVector<VkAttachmentDescription> attachments = {};
|
||||
CUtlVector<VkAttachmentReference> input_refs = {};
|
||||
CUtlVector<VkImageView> image_views = {};
|
||||
CUtlVector<VkClearValue> colors = {};
|
||||
attachments.Resize(images.GetSize());
|
||||
input_refs.Resize(images.GetSize());
|
||||
image_views.Resize(images.GetSize());
|
||||
colors.Resize(images.GetSize());
|
||||
uint32_t i = 0;
|
||||
|
||||
for (auto f: images)
|
||||
{
|
||||
VkAttachmentDescription a = {};
|
||||
a.initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||
a.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||
a.format = CVkImage::GetImageFormat(
|
||||
((CVkImage*)VulkanGetObject(f.m_stImage, iCurrentFrame))->m_eFormat);
|
||||
a.samples = CVkImage::GetMultisampling(
|
||||
((CVkImage*)VulkanGetObject(f.m_stImage, iCurrentFrame))->m_eMultisampleType);
|
||||
switch( f.m_eLoadMode )
|
||||
{
|
||||
case LOAD_MODE_DONT_CARE:
|
||||
a.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
break;
|
||||
case LOAD_MODE_LOAD:
|
||||
a.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
|
||||
break;
|
||||
case LOAD_MODE_CLEAR:
|
||||
a.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
||||
colors[i].color.float32[0] = f.m_fClearColor[0];
|
||||
colors[i].color.float32[1] = f.m_fClearColor[1];
|
||||
colors[i].color.float32[2] = f.m_fClearColor[2];
|
||||
colors[i].color.float32[3] = f.m_fClearColor[3];
|
||||
break;
|
||||
}
|
||||
a.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
attachments[i] = a;
|
||||
|
||||
VkAttachmentReference ref = {};
|
||||
ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||
ref.attachment = i;
|
||||
input_refs[i] = ref;
|
||||
|
||||
image_views[i] = ((CVkImage*)VulkanGetObject(f.m_stImage, iCurrentFrame))->m_imageView;
|
||||
i++;
|
||||
|
||||
}
|
||||
if (bDepthEnabled)
|
||||
{
|
||||
CVkImage *depth = (CVkImage*)VulkanGetObject(stDepthImage.m_stImage, iCurrentFrame);
|
||||
VkAttachmentDescription desc = {};
|
||||
desc.format = CVkImage::GetImageFormat(depth->m_eFormat);
|
||||
desc.samples = CVkImage::GetMultisampling(depth->m_eMultisampleType);
|
||||
desc.initialLayout = VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL;
|
||||
desc.finalLayout = VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL;
|
||||
desc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
||||
desc.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
attachments.AppendTail(desc);
|
||||
VkClearValue val = {};
|
||||
val.depthStencil.depth = stDepthImage.m_fClearDepth;
|
||||
colors.AppendTail(val);
|
||||
image_views.AppendTail(depth->m_imageView);
|
||||
}
|
||||
VkAttachmentReference depthRef;
|
||||
depthRef.attachment = attachments.GetSize() - 1;
|
||||
depthRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
||||
VkSubpassDescription subpass = {};
|
||||
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
||||
subpass.colorAttachmentCount = input_refs.GetSize();
|
||||
subpass.pColorAttachments = input_refs.GetData();
|
||||
if (bDepthEnabled)
|
||||
{
|
||||
subpass.pDepthStencilAttachment = &depthRef;
|
||||
}
|
||||
VkRenderPassCreateInfo rpci = {};
|
||||
rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
||||
rpci.attachmentCount = attachments.GetSize();
|
||||
rpci.pAttachments = attachments.GetData();
|
||||
rpci.subpassCount = 1;
|
||||
rpci.pSubpasses = &subpass;
|
||||
vkCreateRenderPass(hDevice, &rpci, NULL, &hRenderPass);
|
||||
|
||||
VkFramebufferCreateInfo fbci = {};
|
||||
fbci.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
||||
fbci.renderPass = hRenderPass;
|
||||
fbci.attachmentCount = image_views.GetSize();
|
||||
fbci.pAttachments = image_views.GetData();
|
||||
fbci.width = nResolutionX;
|
||||
fbci.height = nResolutionY;
|
||||
fbci.layers = 1;
|
||||
vkCreateFramebuffer(hDevice, &fbci, NULL, &hFrameBuffer);
|
||||
VkRenderPassBeginInfo rpbi = {};
|
||||
rpbi.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
||||
rpbi.renderPass = hRenderPass;
|
||||
rpbi.framebuffer = hFrameBuffer;
|
||||
rpbi.renderArea = (VkRect2D){0,0,nResolutionX,nResolutionY};
|
||||
rpbi.clearValueCount = colors.GetSize();
|
||||
rpbi.pClearValues = colors.GetData();
|
||||
vkCmdBeginRenderPass(hCommandBuffer, &rpbi, VK_SUBPASS_CONTENTS_INLINE);
|
||||
}
|
||||
}
|
||||
|
||||
DECLARE_VULKAN_COMMAND(End)
|
||||
{
|
||||
if (vkCmdEndRendering)
|
||||
vkCmdEndRendering(hCommandBuffer);
|
||||
else if (vkCmdEndRenderingKHR)
|
||||
vkCmdEndRenderingKHR(hCommandBuffer);
|
||||
else
|
||||
vkCmdEndRenderPass(hCommandBuffer);
|
||||
}
|
||||
|
||||
DECLARE_VULKAN_COMMAND(SetShader)
|
||||
@@ -118,7 +231,10 @@ DECLARE_VULKAN_COMMAND(SetScissors)
|
||||
uHeight,
|
||||
},
|
||||
};
|
||||
if (vkCmdSetScissorWithCount)
|
||||
vkCmdSetScissorWithCount(hCommandBuffer, 1, &r);
|
||||
else
|
||||
vkCmdSetScissor(hCommandBuffer, 0, 1, &r);
|
||||
}
|
||||
|
||||
DECLARE_VULKAN_COMMAND(SetViewport)
|
||||
@@ -131,7 +247,10 @@ DECLARE_VULKAN_COMMAND(SetViewport)
|
||||
fDepthMin,
|
||||
fDepthMax
|
||||
};
|
||||
if (vkCmdSetScissorWithCount)
|
||||
vkCmdSetViewportWithCount(hCommandBuffer, 1, &v);
|
||||
else
|
||||
vkCmdSetViewport(hCommandBuffer, 0, 1, &v);
|
||||
}
|
||||
DECLARE_VULKAN_COMMAND(ResolveImage)
|
||||
{
|
||||
@@ -176,7 +295,7 @@ static VkPipelineStageFlags2 GetStage( EStageHazard stage )
|
||||
case STAGE_HAZARD_NONE:
|
||||
return VK_PIPELINE_STAGE_2_NONE;
|
||||
case STAGE_HAZARD_RASTER_EARLY_DEPTH_OUT:
|
||||
return VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT;
|
||||
return VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT;
|
||||
case STAGE_HAZARD_RASTER_LATE_DEPTH_OUT:
|
||||
return VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT;
|
||||
}
|
||||
@@ -197,7 +316,7 @@ static VkAccessFlags2 GetAccessSrc( uint32_t hazard, EStageHazard stage )
|
||||
if (stage == STAGE_HAZARD_RASTER_COLOR_OUT)
|
||||
{
|
||||
if (hazard & BARRIER_HAZARD_RASTER_COLOR)
|
||||
f |= VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT;
|
||||
f |= VK_ACCESS_2_COLOR_ATTACHMENT_READ_BIT;
|
||||
|
||||
}
|
||||
if (hazard == 0)
|
||||
@@ -244,7 +363,6 @@ static VkImageLayout GetLayout( EImageLayoutHazard hazard )
|
||||
|
||||
DECLARE_VULKAN_COMMAND(Barrier)
|
||||
{
|
||||
|
||||
VkMemoryBarrier2 barrier = {};
|
||||
barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER_2;
|
||||
barrier.srcStageMask = GetStage(eStageIn);
|
||||
@@ -255,7 +373,23 @@ DECLARE_VULKAN_COMMAND(Barrier)
|
||||
dependency.sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO;
|
||||
dependency.memoryBarrierCount = 1;
|
||||
dependency.pMemoryBarriers = &barrier;
|
||||
if (vkCmdPipelineBarrier2)
|
||||
vkCmdPipelineBarrier2(hCommandBuffer, &dependency);
|
||||
else if (vkCmdPipelineBarrier2KHR)
|
||||
vkCmdPipelineBarrier2KHR(hCommandBuffer, &dependency);
|
||||
else
|
||||
{
|
||||
VkMemoryBarrier barrier = {};
|
||||
barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
|
||||
barrier.srcAccessMask = GetAccessSrc(eHazard, eStageIn);
|
||||
barrier.dstAccessMask = GetAccessDst(eHazard, eStageOut);
|
||||
vkCmdPipelineBarrier(hCommandBuffer,
|
||||
GetStage(eStageIn),
|
||||
GetStage(eStageOut),
|
||||
0, 1,&barrier, 0, NULL, 0, NULL);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
DECLARE_VULKAN_COMMAND(LayoutBarrier)
|
||||
@@ -274,5 +408,24 @@ DECLARE_VULKAN_COMMAND(LayoutBarrier)
|
||||
dependency.sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO;
|
||||
dependency.imageMemoryBarrierCount = 1;
|
||||
dependency.pImageMemoryBarriers = &barrier;
|
||||
if (vkCmdPipelineBarrier2)
|
||||
vkCmdPipelineBarrier2(hCommandBuffer, &dependency);
|
||||
else if (vkCmdPipelineBarrier2KHR)
|
||||
vkCmdPipelineBarrier2KHR(hCommandBuffer, &dependency);
|
||||
else
|
||||
{
|
||||
VkImageMemoryBarrier barrier = {};
|
||||
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
||||
barrier.srcAccessMask = GetAccessSrc(eHazard, eStageIn);
|
||||
barrier.dstAccessMask = GetAccessDst(eHazard, eStageOut);
|
||||
barrier.image = ((CVkImage*)pImage)->m_image;
|
||||
barrier.subresourceRange = ((CVkImage*)pImage)->m_range;
|
||||
barrier.oldLayout = GetLayout(eLayoutIn);
|
||||
barrier.newLayout = GetLayout(eLayoutOut);
|
||||
vkCmdPipelineBarrier(hCommandBuffer,
|
||||
GetStage(eStageIn),
|
||||
GetStage(eStageOut),
|
||||
0, 0, NULL, 0, NULL, 1, &barrier);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -45,6 +45,11 @@ DECLARE_VULKAN_COMMAND(CopyBufferToImage)
|
||||
.imageOffset = {iOffsetX, iOffsetY, iOffsetZ},
|
||||
.imageExtent = {iImageX, iImageY, iImageZ},
|
||||
};
|
||||
VkBufferImageCopy r2 = {
|
||||
.imageSubresource = r.imageSubresource,
|
||||
.imageOffset = r.imageOffset,
|
||||
.imageExtent = r.imageExtent
|
||||
};
|
||||
VkCopyBufferToImageInfo2 c = {
|
||||
.sType = VK_STRUCTURE_TYPE_COPY_BUFFER_TO_IMAGE_INFO_2,
|
||||
.srcBuffer = ((CVkBuffer*)pBuffer)->m_buffer,
|
||||
@@ -53,5 +58,8 @@ DECLARE_VULKAN_COMMAND(CopyBufferToImage)
|
||||
.regionCount = 1,
|
||||
.pRegions = &r,
|
||||
};
|
||||
if (vkCmdCopyBufferToImage2)
|
||||
vkCmdCopyBufferToImage2(hCommandBuffer, &c);
|
||||
else
|
||||
vkCmdCopyBufferToImage(hCommandBuffer, c.srcBuffer, c.dstImage, c.dstImageLayout, 1, &r2);
|
||||
}
|
||||
|
||||
@@ -2,6 +2,16 @@ REQUIRED_EXTENSION(VK_KHR_SWAPCHAIN)
|
||||
REQUIRED_EXTENSION(VK_KHR_PIPELINE_LIBRARY)
|
||||
REQUIRED_EXTENSION(VK_EXT_GRAPHICS_PIPELINE_LIBRARY)
|
||||
REQUIRED_EXTENSION(VK_KHR_EXTERNAL_FENCE_CAPABILITIES)
|
||||
REQUIRED_EXTENSION(VK_EXT_DESCRIPTOR_INDEXING)
|
||||
REQUIRED_EXTENSION(VK_KHR_TIMELINE_SEMAPHORE )
|
||||
REQUIRED_EXTENSION(VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS)
|
||||
OPTIONAL_EXTENSION(VK_KHR_RAY_TRACING_PIPELINE)
|
||||
OPTIONAL_EXTENSION(VK_KHR_ACCELERATION_STRUCTURE)
|
||||
OPTIONAL_EXTENSION(VK_KHR_DEFERRED_HOST_OPERATIONS)
|
||||
OPTIONAL_EXTENSION(VK_KHR_BUFFER_DEVICE_ADDRESS)
|
||||
OPTIONAL_EXTENSION(VK_EXT_BUFFER_DEVICE_ADDRESS)
|
||||
OPTIONAL_EXTENSION(VK_KHR_MAINTENANCE_5)
|
||||
//OPTIONAL_EXTENSION(VK_KHR_DYNAMIC_RENDERING)
|
||||
//OPTIONAL_EXTENSION(VK_KHR_SYNCHRONIZATION2)
|
||||
//OPTIONAL_EXTENSION(VK_KHR_COPY_COMMANDS2)
|
||||
//OPTIONAL_EXTENSION(VK_KHR_DYNAMIC_RENDERING)
|
||||
|
||||
@@ -120,8 +120,8 @@ void CVkRenderCommandList::SetMaterial( IMaterial *pMaterial )
|
||||
{
|
||||
pBeginCommand->bDepthEnabled = m_bDepthEnabled;
|
||||
pBeginCommand->stDepthImage = m_depth;
|
||||
|
||||
}
|
||||
m_materials[m_materials.GetSize()-1].m_pBeginCommand = pBeginCommand;
|
||||
m_pCurrentMaterialBuffer->AddCommand(pBeginCommand);
|
||||
|
||||
CVkSetShaderCommand *pSetShader = CREATE_COMMAND(m_pCommandBufferManager, SetShader);
|
||||
|
||||
@@ -276,6 +276,8 @@ CVkBuffer::CVkBuffer( uint32_t nSize, VkBufferUsageFlags2 eUsage, uint32_t nAlig
|
||||
|
||||
stBufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
||||
stBufferInfo.size = nSize;
|
||||
stBufferInfo.usage = stUsage.usage;
|
||||
if (g_vkAvailableExtensions.bIsSupported_VK_KHR_MAINTENANCE_5)
|
||||
stBufferInfo.pNext = &stUsage;
|
||||
|
||||
stAllocInfo.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
||||
@@ -286,7 +288,12 @@ CVkBuffer::CVkBuffer( uint32_t nSize, VkBufferUsageFlags2 eUsage, uint32_t nAlig
|
||||
|
||||
stAddress.sType = VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO;
|
||||
stAddress.buffer = m_buffer;
|
||||
if (vkGetBufferDeviceAddress)
|
||||
m_address = vkGetBufferDeviceAddress(s_vkDevice, &stAddress);
|
||||
else if (vkGetBufferDeviceAddressEXT)
|
||||
m_address = vkGetBufferDeviceAddressEXT(s_vkDevice, &stAddress);
|
||||
else if (vkGetBufferDeviceAddressKHR)
|
||||
m_address = vkGetBufferDeviceAddressKHR(s_vkDevice, &stAddress);
|
||||
|
||||
m_nSize = nSize;
|
||||
}
|
||||
@@ -411,7 +418,7 @@ uint32_t CVkTextureArray::CreateTexture( uint32_t i, const char *szPath )
|
||||
pBuffer->Unmap();
|
||||
pBuffer->Unlock();
|
||||
vkDeviceWaitIdle(s_vkDevice);
|
||||
IImage *pImage = m_pRenderContext->CreateTexture(uWidth, uHeight, IMAGE_FORMAT_RGBA8_UNORM, MULTISAMPLE_TYPE_NONE);
|
||||
IImage *pImage = m_pRenderContext->CreateTexture(uWidth, uHeight, IMAGE_FORMAT_RGBA8_UNORM, MULTISAMPLE_TYPE_1_SAMPLES);
|
||||
m_pImages[i] = (CVkImage*)pImage;
|
||||
stbi_image_free(pImg);
|
||||
|
||||
@@ -872,6 +879,10 @@ void CVkRenderContext::Init()
|
||||
vk11Features.shaderDrawParameters = VK_TRUE;
|
||||
vk11Features.multiview = VK_TRUE;
|
||||
|
||||
VkPhysicalDeviceFeatures features = {};
|
||||
features.shaderStorageImageReadWithoutFormat = VK_TRUE;
|
||||
features.shaderStorageImageWriteWithoutFormat = VK_TRUE;
|
||||
|
||||
|
||||
stDeviceCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
||||
stDeviceCreateInfo.queueCreateInfoCount = 1;
|
||||
@@ -879,6 +890,7 @@ void CVkRenderContext::Init()
|
||||
stDeviceCreateInfo.enabledExtensionCount = enabledDeviceExtensions.GetSize();
|
||||
stDeviceCreateInfo.ppEnabledExtensionNames = enabledDeviceExtensions.GetData();
|
||||
stDeviceCreateInfo.pNext = &vk11Features;
|
||||
stDeviceCreateInfo.pEnabledFeatures = &features;
|
||||
r = vkCreateDevice(s_vkPhysicalDevice, &stDeviceCreateInfo, NULL, &s_vkDevice);
|
||||
VULKAN_RESULT_PRINT(r, vkEnumeratePhysicalDevices);
|
||||
for (auto &extension: enabledDeviceExtensions)
|
||||
@@ -994,6 +1006,7 @@ void CVkRenderContext::Frame( float fDeltaTime )
|
||||
{
|
||||
|
||||
|
||||
CVkBlitCommand *pBlitCommand = NULL;
|
||||
if (s.m_pWindow->GetOutputImage())
|
||||
{
|
||||
|
||||
@@ -1070,7 +1083,10 @@ void CVkRenderContext::Frame( float fDeltaTime )
|
||||
wi.semaphoreCount = 1;
|
||||
wi.pSemaphores = &semaphore;
|
||||
wi.pValues = &v;
|
||||
if (vkWaitSemaphores)
|
||||
vkWaitSemaphores(s_vkDevice, &wi, UINT64_MAX);
|
||||
else
|
||||
vkWaitSemaphoresKHR(s_vkDevice, &wi, UINT64_MAX);
|
||||
|
||||
VkPresentInfoKHR stPresentInfo = {};
|
||||
stPresentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
|
||||
|
||||
@@ -81,6 +81,8 @@ void CVkShader::Build()
|
||||
VkPipelineRenderingCreateInfo render = {};
|
||||
CUtlVector<VkPipelineColorBlendAttachmentState> attachments = {};
|
||||
VkDynamicState dynamicStates[] = {
|
||||
VK_DYNAMIC_STATE_VIEWPORT,
|
||||
VK_DYNAMIC_STATE_SCISSOR,
|
||||
VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT,
|
||||
VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT,
|
||||
};
|
||||
@@ -178,6 +180,8 @@ void CVkShader::Build()
|
||||
rasterState.frontFace = VK_FRONT_FACE_CLOCKWISE;
|
||||
|
||||
viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
||||
viewportState.viewportCount = 1;
|
||||
viewportState.scissorCount = 1;
|
||||
|
||||
msaa.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
||||
msaa.rasterizationSamples = CVkImage::GetMultisampling(m_eMultiSampling);
|
||||
@@ -186,10 +190,70 @@ void CVkShader::Build()
|
||||
for ( uint32_t i = 0; i < m_formats.GetSize(); i++ )
|
||||
formats[i] = m_formats[i].m_eFormat;
|
||||
|
||||
if (! (vkCmdBeginRendering || vkCmdBeginRenderingKHR) )
|
||||
{
|
||||
CUtlVector<VkAttachmentDescription> attachments = {};
|
||||
CUtlVector<VkAttachmentReference> input_refs = {};
|
||||
attachments.Resize(formats.GetSize());
|
||||
input_refs.Resize(formats.GetSize());
|
||||
uint32_t i = 0;
|
||||
for (auto f: formats)
|
||||
{
|
||||
/* fuck vulkan 1.0*/
|
||||
/* anyway we create compatible render passes somewhere */
|
||||
VkAttachmentDescription desc = {};
|
||||
desc.format = f;
|
||||
desc.samples = CVkImage::GetMultisampling(m_eMultiSampling);
|
||||
desc.initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||
desc.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||
attachments[i] = desc;
|
||||
|
||||
VkAttachmentReference ref = {};
|
||||
ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||
ref.attachment = i;
|
||||
input_refs[i] = ref;
|
||||
i++;
|
||||
}
|
||||
if (m_eDepthFormat == VK_FORMAT_D32_SFLOAT)
|
||||
{
|
||||
VkAttachmentDescription desc = {};
|
||||
desc.format = m_eDepthFormat;
|
||||
desc.samples = CVkImage::GetMultisampling(m_eMultiSampling);
|
||||
desc.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
||||
desc.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
||||
attachments.AppendTail(desc);
|
||||
}
|
||||
VkAttachmentReference depthRef;
|
||||
depthRef.attachment = attachments.GetSize() - 1;
|
||||
depthRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
||||
VkSubpassDescription subpass = {};
|
||||
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
||||
subpass.colorAttachmentCount = input_refs.GetSize();
|
||||
subpass.pColorAttachments = input_refs.GetData();
|
||||
if (m_eDepthFormat == VK_FORMAT_D32_SFLOAT)
|
||||
{
|
||||
subpass.pDepthStencilAttachment = &depthRef;
|
||||
}
|
||||
VkRenderPassCreateInfo rpci = {};
|
||||
rpci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
||||
rpci.attachmentCount = attachments.GetSize();
|
||||
rpci.pAttachments = attachments.GetData();
|
||||
rpci.subpassCount = 1;
|
||||
rpci.pSubpasses = &subpass;
|
||||
vkCreateRenderPass(m_hDevice, &rpci, NULL, &m_hRenderPass);
|
||||
createInfo.renderPass = m_hRenderPass;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
render.sType = VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO;
|
||||
render.colorAttachmentCount = formats.GetSize();
|
||||
render.pColorAttachmentFormats = formats.GetData();
|
||||
if (m_eDepthFormat == VK_FORMAT_D32_SFLOAT)
|
||||
render.depthAttachmentFormat = m_eDepthFormat;
|
||||
|
||||
|
||||
}
|
||||
depthStencil.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
|
||||
if (m_eDepthFormat == VK_FORMAT_D32_SFLOAT)
|
||||
{
|
||||
@@ -235,6 +299,7 @@ void CVkShader::Build()
|
||||
createInfo.pDepthStencilState = &depthStencil;
|
||||
createInfo.pColorBlendState = &blend;
|
||||
createInfo.pMultisampleState = &msaa;
|
||||
if (vkCmdBeginRendering || vkCmdBeginRenderingKHR)
|
||||
createInfo.pNext = &render;
|
||||
vkCreateGraphicsPipelines(m_hDevice, NULL, 1, &createInfo, NULL, &m_hPipeline);
|
||||
}
|
||||
|
||||
@@ -54,7 +54,7 @@ struct VulkanCommandParameter_t
|
||||
class CVkCommand
|
||||
{
|
||||
public:
|
||||
virtual void Execute( VkCommandBuffer hCommandBuffer, int iCurrentFrame ) = 0;
|
||||
virtual void Execute( VkDevice hDevice, VkCommandBuffer hCommandBuffer, int iCurrentFrame ) = 0;
|
||||
virtual ~CVkCommand() = default;
|
||||
//virtual const char *GetName();
|
||||
|
||||
@@ -99,7 +99,7 @@ public:
|
||||
class CVk##name##Command : public CVkCommand \
|
||||
{ \
|
||||
public: \
|
||||
virtual void Execute( VkCommandBuffer hCommandBuffer, int iCurrentFrame ) override; \
|
||||
virtual void Execute( VkDevice hDevice, VkCommandBuffer hCommandBuffer, int iCurrentFrame ) override; \
|
||||
|
||||
#define END_VULKAN_COMMAND() \
|
||||
}; \
|
||||
@@ -107,7 +107,7 @@ public: \
|
||||
#define DECLARE_VULKAN_COMMAND(name) \
|
||||
CVkCommand *_VulkanCommandCreate_##name() { return new CVk##name##Command; } \
|
||||
CVkCommandRegistry _VulkanCommandRegistry_##name( #name, _VulkanCommandCreate_##name ); \
|
||||
void CVk##name##Command::Execute( VkCommandBuffer hCommandBuffer, int iCurrentFrame ) \
|
||||
void CVk##name##Command::Execute( VkDevice hDevice, VkCommandBuffer hCommandBuffer, int iCurrentFrame ) \
|
||||
|
||||
#undef __cplusplus
|
||||
#include "vulkan/vk_enum_string_helper.h"
|
||||
@@ -253,11 +253,12 @@ public:
|
||||
CCompiledShader m_shader;
|
||||
CUtlVector<VkDescriptorSetLayout> m_setLayouts;
|
||||
CUtlVector<VulkanDescriptor_t> m_bindings;
|
||||
VkRenderPass m_hRenderPass;
|
||||
private:
|
||||
CUtlVector<VkVertexInputBindingDescription> m_layouts;
|
||||
CUtlVector<VkVertexInputAttributeDescription> m_attributes;
|
||||
CUtlVector<VkOutputImageConfig_t> m_formats;
|
||||
EMultisampleType m_eMultiSampling;
|
||||
EMultisampleType m_eMultiSampling = MULTISAMPLE_TYPE_1_SAMPLES;
|
||||
VkFormat m_eDepthFormat;
|
||||
bool m_bIsFragmentEnabled;
|
||||
};
|
||||
@@ -380,6 +381,7 @@ struct VulkanMaterialCommandBuffer_t
|
||||
{
|
||||
IMaterial *m_pMaterial;
|
||||
IVkCommandBuffer *m_pCommandBuffer;
|
||||
void *m_pBeginCommand;
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -81,11 +81,11 @@ enum EImageType
|
||||
|
||||
enum EMultisampleType
|
||||
{
|
||||
MULTISAMPLE_TYPE_NONE,
|
||||
MULTISAMPLE_TYPE_1_SAMPLES = MULTISAMPLE_TYPE_NONE,
|
||||
MULTISAMPLE_TYPE_2_SAMPLES,
|
||||
MULTISAMPLE_TYPE_4_SAMPLES,
|
||||
MULTISAMPLE_TYPE_8_SAMPLES,
|
||||
MULTISAMPLE_TYPE_NONE = 0,
|
||||
MULTISAMPLE_TYPE_1_SAMPLES = 1,
|
||||
MULTISAMPLE_TYPE_2_SAMPLES = 2,
|
||||
MULTISAMPLE_TYPE_4_SAMPLES = 4,
|
||||
MULTISAMPLE_TYPE_8_SAMPLES = 8,
|
||||
};
|
||||
|
||||
enum EResolveMode
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -228,7 +228,7 @@ void CSlangVulkanSpirvShaderCompiler::CompileShader( const char *szInput, CCompi
|
||||
stSessionDesc.targets = &stTargetDesc;
|
||||
|
||||
stTargetDesc.format = SLANG_SPIRV;
|
||||
stTargetDesc.profile = s_pGlobalSession->findProfile("spirv_1_6");
|
||||
stTargetDesc.profile = s_pGlobalSession->findProfile("spirv_1_3");
|
||||
|
||||
|
||||
for ( i = 0; i<SHADER_STAGE_COUNT; i++ )
|
||||
|
||||
Binary file not shown.
Reference in New Issue
Block a user