networking
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@@ -15,7 +15,7 @@ CUtlVector<CUtlString> engine_CompiledFiles = {
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/* io */
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"engine/input.cpp",
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"engine/net.cpp",
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"engine/networking.cpp",
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/* entities */
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@@ -62,6 +62,8 @@ int engine_build()
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compileProject.bFPIC = true;
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if (bStaticBuild)
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compileProject.macros.AppendTail((C_Macro_t){"STATIC_BUILD","1"});
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if (bSteam)
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compileProject.macros.AppendTail((C_Macro_t){"STEAM_ENABLED","1"});
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ldProject = compileProject.Compile();
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ldProject.libraries = engine_Libraries;
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if (bStaticBuild)
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@@ -69,7 +71,10 @@ int engine_build()
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else
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{
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ldProject.objects.AppendTail((CObject){tier1_lib});
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ldProject.objects.AppendTail((CObject){fgui_lib});
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ldProject.objects.AppendTail((CObject){rapier_lib});
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if (bSteam)
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ldProject.objects.AppendTail((CObject){steam_lib});
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ldProject.linkType = ELINK_DYNAMIC_LIBRARY;
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}
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@@ -83,9 +88,6 @@ int engine_build()
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engine_lib = outputProject;
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}
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return 0;
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};
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DECLARE_BUILD_STAGE(engine, engine_build);
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