improve rendering and physics

This commit is contained in:
2026-03-18 18:41:28 +02:00
parent 0a506f7185
commit b56d85f95d
33 changed files with 141 additions and 82 deletions

View File

@@ -21,7 +21,6 @@ void C_MOBAPlayer::Think( float fDelta )
C_MOBAPlayer *pEntity = (C_MOBAPlayer*)UTIL_GetLocalPlayer();
m_vMovementVector.z = m_bIsForward - m_bIsBack;
m_vMovementVector.x = m_bIsLeft - m_bIsRight;