improve rendering and physics

This commit is contained in:
2026-03-18 18:41:28 +02:00
parent 0a506f7185
commit b56d85f95d
33 changed files with 141 additions and 82 deletions

View File

@@ -78,8 +78,8 @@ public:
virtual void SetNextThink( float fThink );
fnThink m_pfnThink = NULL;
const char *m_szClassName;
uint64_t m_ullOwner;
const char *m_szClassName = NULL;
uint64_t m_ullOwner = 0;
private:
Vector m_vPosition = {};
Quat m_vRotation = {};