improve rendering and physics
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@@ -54,7 +54,6 @@ void CWorldSystem::LoadEntity( IJSONValue *pObject )
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if (pValue->GetType() != JSON_PARAMETER_STRING)
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continue;
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V_strncpy(pcData, pValue->GetStringValue(), pDataMap->m_uFieldSize);
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V_printf("loading %s %u\n", pValue->GetStringValue(), pDataMap->m_uFieldSize);
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continue;
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case FIELD_FLOAT3:
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if (pValue->GetType() != JSON_PARAMETER_ARRAY)
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@@ -83,7 +82,6 @@ void CWorldSystem::LoadEntity( IJSONValue *pObject )
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bool CWorldSystem::LoadMap( const char *szName )
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{
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V_printf("Loading %s\n", szName);
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// unload the map
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IFileHandle *pHandle = filesystem->Open(szName, FILEMODE_READ);
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