improve rendering and physics

This commit is contained in:
2026-03-18 18:41:28 +02:00
parent 0a506f7185
commit b56d85f95d
33 changed files with 141 additions and 82 deletions

View File

@@ -17,10 +17,10 @@ DECLARE_BUILD_STAGE(rapier)
CUtlString szTarget = target.GetTriplet();
if (CommandLine()->CheckParam("-norust"))
return 0;
rapier_lib = CUtlString("target/%s/debug/librapier_rtt.a",szTarget.GetString());
V_printf("%s\n",rapier_lib.GetString());
rapier_lib = CUtlString("target/%s/release/librapier_rtt.a",szTarget.GetString());
CUtlVector<CUtlString> cargo_args = {
"build",
"--release",
"--target",
szTarget
};